2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 146 Bot - 2 7 2 3.5 N/A 0
#2 144 Bot - 1 7 3 2.3 N/A 0
#3 95 Bot - 4 2 2 1 N/A 0
#4 60 Bot - 3 1 3 0.3 N/A 0
#5 36 LuPa 1 4 0.2 Un-ranked 0
#6 25 Bot - 5 0 4 0 N/A 0
Campaign

2D Paintball Match Log #354172 (06-06-2019 @ 03:11pm)

Round #1 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
LuPa Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 22.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.38
Bot - 5 Was eliminated @ 1.38
Bot - 1 Was eliminated @ 1.41
Bot - 4 Got a kill @ 1.41
Bot - 2 Hit a bonus ball @ 1.50
Bot - 5 Got bonus balled @ 1.50
Bot - 2 Got a kill @ 3.39
Bot - 3 Was eliminated @ 3.39
Round Ended @ 3.82

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 163 ft.
LuPa Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 145.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 2 Swabs 0 Ran 182.3 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 1.93
Bot - 5 Chopped a ball @ 5.82
Bot - 1 Got a kill @ 6.91
Bot - 4 Was eliminated @ 6.91
Bot - 1 Hit a bonus ball @ 7.04
Bot - 4 Got bonus balled @ 7.04
Bot - 5 Chopped a ball @ 8.61
Bot - 1 Got a kill @ 12.46
Bot - 2 Was eliminated @ 12.46
Bot - 1 Hit a bonus ball @ 12.61
Bot - 2 Got bonus balled @ 12.61
Bot - 5 Hit a bonus bounce @ 12.71
Bot - 2 Got bonus bounced @ 12.71
Bot - 1 Got a kill @ 13.70
LuPa Was eliminated @ 13.70
Round Ended @ 14.12

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
LuPa Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 177.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.

Round #3 Event log

Bot - 2 Got a kill @ 3.75
Bot - 3 Was eliminated @ 3.75
LuPa Bounced a player @ 6.60
Bot - 5 Took a bounce @ 6.60
LuPa Got a kill @ 6.81
Bot - 5 Was eliminated @ 6.81
LuPa Hit a bonus ball @ 6.95
Bot - 5 Got bonus balled @ 6.95
Bot - 1 Got a kill @ 8.10
LuPa Was eliminated @ 8.10
Bot - 1 Hit a bonus ball @ 8.35
LuPa Got bonus balled @ 8.35
Bot - 1 Was eliminated @ 9.39
Bot - 2 Got a kill @ 9.39
Round Ended @ 9.82

Round #4 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 192.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
LuPa Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 1.12
Bot - 3 Got a kill @ 1.12
Bot - 2 Got a kill @ 1.68
Bot - 5 Was eliminated @ 1.68
Bot - 1 Got a kill @ 13.23
LuPa Was eliminated @ 13.23
Bot - 1 Got a kill @ 18.97
Bot - 4 Was eliminated @ 18.97
Bot - 1 Hit a bonus ball @ 19.10
Bot - 4 Got bonus balled @ 19.10
Round Ended @ 19.27

Round #5 Recap Round length: 1:01 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 257 shots Reloads 1 Chops 0 Swabs 0 Ran 303.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 190 shots Reloads 1 Chops 0 Swabs 0 Ran 310.8 ft.
LuPa Got 0 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 204.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 212 shots Reloads 1 Chops 2 Swabs 2 Ran 322.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.

Round #5 Event log

Bot - 5 Was eliminated @ 1.11
Bot - 4 Got a kill @ 1.11
Bot - 3 Was eliminated @ 1.95
Bot - 2 Got a kill @ 1.95
LuPa Took a bounce @ 13.18
Bot - 1 Bounced a player @ 13.18
LuPa Was eliminated @ 13.31
Bot - 1 Got a kill @ 13.31
Bot - 4 Chopped a ball @ 22.88
Bot - 4 Swabbed @ 29.35
Bot - 2 Bounced a player @ 39.42
Bot - 1 Took a bounce @ 39.42
Bot - 1 Reloaded @ 43.36
Bot - 4 Reloaded @ 48.45
Bot - 4 Chopped a ball @ 49.06
Bot - 2 Reloaded @ 57.33
Bot - 4 Swabbed @ 59.83
Bot - 1 Was eliminated @ 60.66
Bot - 2 Got a kill @ 60.66
Round Ended @ 61.09

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback