2D Paintball
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[ TEST ROOM ]

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 QeD 6 7 0.8 Un-ranked 0
#2 112 Bot - 3 5 3 1.6 N/A 0
#3 101 Bot - 1 4 3 1.3 N/A 0
#4 90 Bot - 5 3 3 1 N/A 0
#5 31 Bot - 4 3 3 1 N/A 0
#6 30 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #35369 (03-08-2016 @ 12:53am)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Bot - 5 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
QeD Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 76.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.

Round #1 Event log

Bot - 5 Got a kill @ 1.45
QeD Was eliminated @ 1.45
Bot - 5 Got a kill @ 3.91
Bot - 2 Was eliminated @ 3.91
Bot - 2 Got bonus balled @ 4.28
Bot - 1 Hit a bonus ball @ 4.28
Bot - 4 Was eliminated @ 4.69
Bot - 1 Got a kill @ 4.69

Round #2 Recap Round length: 0:48 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 219 shots Reloads 0 Chops 1 Swabs 1 Ran 248.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
QeD Got 1 kills Took 1 bounces Fired 104 shots Reloads 0 Chops 2 Swabs 0 Ran 596.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 1 Ran 181.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 1 Ran 170.3 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 186 shots Reloads 0 Chops 2 Swabs 2 Ran 273.8 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 1.03
Bot - 4 Was eliminated @ 1.27
Bot - 3 Got a kill @ 1.27
Bot - 2 Chopped a ball @ 3.22
Bot - 3 Swabbed @ 8.23
Bot - 2 Swabbed @ 9.74
Bot - 1 Chopped a ball @ 12.15
QeD Was eliminated @ 12.71
Bot - 3 Got a kill @ 12.71
QeD Got a kill @ 12.77
Bot - 3 Was eliminated @ 12.77
QeD Got bonus balled @ 12.85
Bot - 3 Hit a bonus ball @ 12.85
QeD Took over bot @ 16.72
Bot - 1 Swabbed @ 18.96
QeD Chopped a ball @ 19.73
Bot - 5 Chopped a ball @ 20.39
Bot - 1 Chopped a ball @ 26.11
Bot - 5 Swabbed @ 27.58
Bot - 1 Swabbed @ 34.10
QeD Chopped a ball @ 47.50
QeD Took a bounce @ 48.38
Bot - 1 Bounced a player @ 48.38
QeD Was eliminated @ 48.39
Bot - 1 Got a kill @ 48.39

Round #3 Recap Round length: 0:43 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
QeD Got 2 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 1 Swabs 0 Ran 115.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 219.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 140.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 176 shots Reloads 0 Chops 1 Swabs 1 Ran 256.8 ft.

Round #3 Event log

QeD Was eliminated @ 0.72
Bot - 3 Got a kill @ 0.72
Bot - 5 Was eliminated @ 1.46
Bot - 4 Got a kill @ 1.46
Bot - 2 Chopped a ball @ 2.67
QeD Took over bot @ 3.04
Bot - 1 Chopped a ball @ 5.03
QeD Was eliminated @ 5.85
Bot - 3 Got a kill @ 5.85
QeD Took over bot @ 8.32
Bot - 1 Swabbed @ 12.05
QeD Got a kill @ 29.16
Bot - 3 Was eliminated @ 29.16
QeD Chopped a ball @ 36.23
QeD Got a kill @ 43.54
Bot - 1 Was eliminated @ 43.54

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 5 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
QeD Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 242.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 120.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.

Round #4 Event log

QeD Got a kill @ 0.55
Bot - 3 Was eliminated @ 0.55
Bot - 5 Got a kill @ 1.37
Bot - 4 Was eliminated @ 1.37
Bot - 5 Was eliminated @ 1.44
Bot - 4 Got a kill @ 1.44
Bot - 5 Got bonus balled @ 1.72
Bot - 4 Hit a bonus ball @ 1.72
QeD Got a kill @ 12.02
Bot - 1 Was eliminated @ 12.02

Round #5 Recap Round length: 0:23 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
QeD Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 208.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.

Round #5 Event log

Bot - 5 Was eliminated @ 1.23
Bot - 4 Got a kill @ 1.23
Bot - 2 Was eliminated @ 5.20
Bot - 1 Got a kill @ 5.20
QeD Was eliminated @ 5.43
Bot - 1 Got a kill @ 5.43
QeD Got bonus balled @ 5.60
Bot - 3 Hit a bonus ball @ 5.60
QeD Took over bot @ 8.04
QeD Got a kill @ 13.30
Bot - 1 Was eliminated @ 13.30
QeD Was eliminated @ 23.23
Bot - 3 Got a kill @ 23.23

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback