2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 Hodge12 5 1 5 Un-ranked 9
#2 82 Xander 3 2 1.5 Un-ranked 7
#3 62 Bot - 3 4 4 1 N/A 0
#4 59 jigsawjr 3 3 1 Un-ranked 1
#5 41 Bot - 1 1 3 0.3 N/A 0
#6 15 Bot - 2 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #353624 (06-05-2019 @ 02:47pm)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
jigsawjr Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 102.5 ft.
Hodge12 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 92.7 ft.
Xander Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 134.2 ft.

Round #1 Event log

Xander Got a kill @ 3.05
Bot - 2 Was eliminated @ 3.05
Xander Was eliminated @ 3.37
Bot - 2 Got a kill @ 3.37
Bot - 2 Got the trade @ 3.37
Xander Traded out @ 3.37
Xander Chopped a ball @ 3.49
Bot - 3 Was eliminated @ 5.65
jigsawjr Got a kill @ 5.65
jigsawjr Hit a bonus ball @ 5.73
Bot - 3 Got bonus balled @ 5.73
jigsawjr Traded out @ 5.76
jigsawjr Was eliminated @ 5.76
Bot - 3 Got a kill @ 5.76
Bot - 3 Got the trade @ 5.76
Bot - 3 Hit a bonus ball @ 5.91
jigsawjr Got bonus balled @ 5.91
Hodge12 Was eliminated @ 8.13
Bot - 1 Got a kill @ 8.13
Hodge12 Got bonus balled @ 8.45
Bot - 1 Hit a bonus ball @ 8.45
Round Ended @ 8.52

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
jigsawjr Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 227.8 ft.
Hodge12 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 64.3 ft.
Xander Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 134.2 ft.

Round #2 Event log

Hodge12 Chopped a ball @ 4.13
Bot - 1 Was eliminated @ 4.24
Hodge12 Got a kill @ 4.24
Bot - 1 Got bonus balled @ 4.39
Hodge12 Hit a bonus ball @ 4.39
Bot - 2 Took a bounce @ 8.31
jigsawjr Bounced a player @ 8.31
Bot - 2 Took a bounce @ 8.55
jigsawjr Bounced a player @ 8.55
Bot - 2 Was eliminated @ 8.83
jigsawjr Got a kill @ 8.83
Xander Chopped a ball @ 11.43
jigsawjr Was eliminated @ 12.92
Bot - 3 Got a kill @ 12.92
jigsawjr Got a kill @ 12.99
Bot - 3 Was eliminated @ 12.99
Bot - 3 Traded out @ 12.99
jigsawjr Got the trade @ 12.99
jigsawjr Got bonus balled @ 13.06
Bot - 3 Hit a bonus ball @ 13.06
jigsawjr Hit a bonus ball @ 13.13
Bot - 3 Got bonus balled @ 13.13
jigsawjr Hit a bonus ball @ 13.21
Bot - 3 Got bonus balled @ 13.21
Round Ended @ 13.26

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 150.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
jigsawjr Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
Hodge12 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 119.2 ft.
Xander Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 190.3 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 3.38
Bot - 1 Swabbed @ 8.33
Bot - 2 Was eliminated @ 8.57
Xander Got a kill @ 8.57
Bot - 1 Took a bounce @ 10.96
Hodge12 Bounced a player @ 10.96
Bot - 1 Was eliminated @ 10.98
Hodge12 Got a kill @ 10.98
Bot - 1 Got bonus balled @ 11.04
Hodge12 Hit a bonus ball @ 11.04
Bot - 1 Got bonus balled @ 11.13
Hodge12 Hit a bonus ball @ 11.13
Xander Got a kill @ 13.88
Bot - 3 Was eliminated @ 13.88
Bot - 3 Got bonus balled @ 13.94
Xander Hit a bonus ball @ 13.94
Xander Hit a bonus ball @ 14.07
Bot - 3 Got bonus balled @ 14.07
Round Ended @ 14.11

Round #4 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 212.5 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 166.1 ft.
Bot - 3 Got 2 kills Took 1 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 181.8 ft.
jigsawjr Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 191 ft.
Hodge12 Got 3 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
Xander Got 0 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 1 Ran 129.6 ft.

Round #4 Event log

Xander Took a bounce @ 3.01
Bot - 1 Bounced a player @ 3.01
Xander Swabbed @ 3.66
Hodge12 Got a kill @ 4.41
Bot - 2 Was eliminated @ 4.41
Bot - 2 Got bonus balled @ 4.54
jigsawjr Hit a bonus ball @ 4.54
Xander Was eliminated @ 7.89
Bot - 3 Got a kill @ 7.89
Bot - 3 Got a kill @ 13.17
jigsawjr Was eliminated @ 13.17
Bot - 3 Was eliminated @ 22.11
Hodge12 Got a kill @ 22.11
Bot - 3 Got bonus balled @ 22.23
Hodge12 Hit a bonus ball @ 22.23
Bot - 3 Got bonus balled @ 22.29
Hodge12 Hit a bonus ball @ 22.29
Bot - 1 Was eliminated @ 32.24
Hodge12 Got a kill @ 32.24
Hodge12 Hit a bonus ball @ 32.34
Bot - 1 Got bonus balled @ 32.34
Bot - 1 Got bonus balled @ 32.42
Hodge12 Hit a bonus ball @ 32.42
Round Ended @ 32.48

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback