2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 Bot - 3 5 1 5 N/A 0
#2 90 JustinJNieves 3 1 3 Un-ranked 3
#3 66 Bot - 1 1 1 1 N/A 0
#4 15 jigsawjr 1 4 0.2 Un-ranked 1
#5 11 Bot - 2 1 3 0.3 N/A 0
#6 10 Bot - 4 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #353620 (06-05-2019 @ 02:42pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
jigsawjr Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 79.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
JustinJNieves Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 110.6 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 2.15
Bot - 3 Got a kill @ 2.15
jigsawjr Was eliminated @ 3.56
JustinJNieves Got a kill @ 3.56
Bot - 4 Was eliminated @ 6.65
JustinJNieves Got a kill @ 6.65
Round Ended @ 7.08

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 119.5 ft.
Bot - 3 Got 2 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
jigsawjr Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 35.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
JustinJNieves Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 99.2 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.35
Bot - 3 Got a kill @ 2.35
Bot - 1 Got a kill @ 3.63
jigsawjr Was eliminated @ 3.63
Bot - 1 Hit a bonus ball @ 3.77
jigsawjr Got bonus balled @ 3.77
Bot - 4 Was eliminated @ 4.89
Bot - 3 Got a kill @ 4.89
Bot - 3 Was eliminated @ 4.97
Bot - 4 Got a kill @ 4.97
Bot - 3 Traded out @ 4.97
Bot - 4 Got the trade @ 4.97
Bot - 3 Got bonus bounced @ 5.12
Bot - 4 Hit a bonus bounce @ 5.12
Round Ended @ 5.32

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 158.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
jigsawjr Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 107.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.
JustinJNieves Got 1 kills Took 1 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 199.9 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 2.02
Bot - 3 Got a kill @ 2.02
Bot - 1 Was eliminated @ 2.34
Bot - 2 Got a kill @ 2.34
Bot - 1 Got bonus balled @ 2.45
Bot - 2 Hit a bonus ball @ 2.45
Bot - 3 Got a kill @ 3.09
jigsawjr Was eliminated @ 3.09
jigsawjr Took over bot @ 5.50
jigsawjr Got a kill @ 8.17
JustinJNieves Was eliminated @ 8.17
jigsawjr Hit a bonus ball @ 8.24
JustinJNieves Got bonus balled @ 8.24
JustinJNieves Got a kill @ 8.34
jigsawjr Was eliminated @ 8.34
jigsawjr Traded out @ 8.34
JustinJNieves Got the trade @ 8.34
jigsawjr Hit a bonus ball @ 8.39
JustinJNieves Got bonus balled @ 8.39
Round Ended @ 8.77

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback