2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 taeMsouicileD 8 3 2.6 Un-ranked 8
#2 50 Sandata 0 1 0 Un-ranked 3
#3 46 Bot - 1 2 0 2 N/A 0
#4 35 78efyoiaroiaugy 1 1 1 Un-ranked 3
#5 31 78efyoiaroiaugy 2 1 2 Un-ranked 3
#6 29 Bot - 2 2 3 0.6 N/A 0
#7 15 Bot - 2 1 0 1 N/A 0
#8 15 Chubs 1 2 0.5 Un-ranked 1
#9 0 Sandata 0 1 0 Un-ranked 3
#10 0 Bot - 3 0 3 0 N/A 0
#11 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #352964 (06-04-2019 @ 08:27am)

Round #1 Recap Round length: 0:25 / Round Draw!

Sandata Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 41 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Chubs Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 219.7 ft.
taeMsouicileD Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 166.1 ft.
78efyoiaroiaugy Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.

Round #1 Event log

Sandata Was eliminated @ 0.95
taeMsouicileD Got a kill @ 0.95
78efyoiaroiaugy Got a kill @ 2.26
taeMsouicileD Was eliminated @ 2.26
78efyoiaroiaugy Hit a bonus ball @ 2.36
taeMsouicileD Got bonus balled @ 2.36
Bot - 3 Took over bot @ 2.61
taeMsouicileD Took over bot @ 4.72
taeMsouicileD Chopped a ball @ 9.57
78efyoiaroiaugy Got a kill @ 11.19
taeMsouicileD Was eliminated @ 11.19
78efyoiaroiaugy Was eliminated @ 12.54
Bot - 2 Got a kill @ 12.54
taeMsouicileD Took over bot @ 13.56
taeMsouicileD Got a kill @ 24.85
Chubs Was eliminated @ 24.85
taeMsouicileD Was eliminated @ 25.09
Chubs Got the trade @ 25.09
Chubs Got a kill @ 25.09
taeMsouicileD Traded out @ 25.09
Round Ended @ 25.27

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
78efyoiaroiaugy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Chubs Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 113.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Sandata Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 49 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
taeMsouicileD Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 44.4 ft.

Round #2 Event log

Bot - 2 Took over bot @ 0.20
Chubs Was eliminated @ 0.97
taeMsouicileD Got a kill @ 0.97
Chubs Got bonus bounced @ 1.10
taeMsouicileD Hit a bonus bounce @ 1.10
Chubs Got bonus balled @ 1.11
taeMsouicileD Hit a bonus ball @ 1.11
Bot - 4 Took over bot @ 3.35
Bot - 1 Got a kill @ 8.18
Bot - 3 Was eliminated @ 8.18
Bot - 1 Hit a bonus ball @ 8.32
Bot - 3 Got bonus balled @ 8.32
Bot - 1 Got a kill @ 11.02
Bot - 2 Was eliminated @ 11.02
Round Ended @ 11.45

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 10.6 ft.
Sandata Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 198.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 188 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 119.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
taeMsouicileD Got 3 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 0 Ran 196 ft.
78efyoiaroiaugy Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 47.3 ft.

Round #3 Event log

taeMsouicileD Chopped a ball @ 0.36
Bot - 3 Was eliminated @ 1.15
taeMsouicileD Got a kill @ 1.15
Bot - 2 Got a kill @ 1.63
78efyoiaroiaugy Was eliminated @ 1.63
78efyoiaroiaugy Got bonus balled @ 1.68
Bot - 3 Hit a bonus ball @ 1.68
Bot - 2 Hit a bonus ball @ 1.72
78efyoiaroiaugy Got bonus balled @ 1.72
Bot - 4 Was eliminated @ 3.98
taeMsouicileD Got a kill @ 3.98
Sandata Was eliminated @ 12.21
Bot - 2 Got a kill @ 12.21
Bot - 2 Was eliminated @ 13.91
taeMsouicileD Got a kill @ 13.91
Round Ended @ 14.33

Round #4 Recap Round length: 0:10 / Team Blue Scored

Sandata Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 177.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 169.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
taeMsouicileD Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 68.7 ft.
78efyoiaroiaugy Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.

Round #4 Event log

taeMsouicileD Chopped a ball @ 0.19
Bot - 4 Was eliminated @ 0.69
taeMsouicileD Got a kill @ 0.69
Bot - 2 Was eliminated @ 7.22
taeMsouicileD Got a kill @ 7.22
Bot - 2 Got bonus balled @ 7.49
taeMsouicileD Hit a bonus ball @ 7.49
Bot - 3 Was eliminated @ 10.37
78efyoiaroiaugy Got a kill @ 10.37
Round Ended @ 10.81

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback