2D Paintball
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1v1 - King of the Hill

Crouch PB DA II by Pipe
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 mook 5 4 1.2 Un-ranked 2
#2 93 Flaccid 4 5 0.8 Un-ranked 5
Campaign

2D Paintball Match Log #352178 (06-02-2019 @ 07:29pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

mook Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 2 Swabs 1 Ran 177.8 ft.
Flaccid Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 104.7 ft.

Round #1 Event log

mook Chopped a ball @ 1.90
mook Chopped a ball @ 2.58
mook Swabbed @ 5.51
mook Was eliminated @ 9.90
Flaccid Got a kill @ 9.90
Round Ended @ 10.33

Round #2 Recap Round length: 0:10 / Team Blue Scored

mook Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 132.7 ft.
Flaccid Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 72.8 ft.

Round #2 Event log

mook Chopped a ball @ 1.38
mook Swabbed @ 4.71
mook Was eliminated @ 9.84
Flaccid Got a kill @ 9.84
mook Got bonus balled @ 9.95
Flaccid Hit a bonus ball @ 9.95
Round Ended @ 10.11

Round #3 Recap Round length: 0:10 / Team Red Scored

mook Got 1 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 200.9 ft.
Flaccid Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 99.9 ft.

Round #3 Event log

mook Took a bounce @ 7.23
Flaccid Bounced a player @ 7.23
mook Got a kill @ 10.14
Flaccid Was eliminated @ 10.14
Round Ended @ 10.57

Round #4 Recap Round length: 0:07 / Team Red Scored

mook Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 180.5 ft.
Flaccid Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 115.2 ft.

Round #4 Event log

mook Got a kill @ 7.61
Flaccid Was eliminated @ 7.61
mook Hit a bonus ball @ 7.80
Flaccid Got bonus balled @ 7.80
Round Ended @ 7.94

Round #5 Recap Round length: 0:07 / Round Draw!

mook Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 100.3 ft.
Flaccid Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 54 ft.

Round #5 Event log

mook Got a kill @ 6.92
Flaccid Was eliminated @ 6.92
mook Was eliminated @ 6.97
mook Traded out @ 6.97
Flaccid Got the trade @ 6.97
Flaccid Got a kill @ 6.97
mook Got bonus balled @ 7.06
Flaccid Hit a bonus ball @ 7.06
mook Got bonus balled @ 7.14
Flaccid Hit a bonus ball @ 7.14
Round Ended @ 7.21

Round #6 Recap Round length: 0:09 / Round Draw!

mook Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Flaccid Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 59.7 ft.

Round #6 Event log

mook Got a kill @ 9.48
Flaccid Was eliminated @ 9.48
mook Hit a bonus ball @ 9.58
Flaccid Got bonus balled @ 9.58
mook Was eliminated @ 9.59
Flaccid Got a kill @ 9.59
mook Traded out @ 9.59
Flaccid Got the trade @ 9.59
Round Ended @ 9.75

Round #7 Recap Round length: 0:09 / Team Red Scored

mook Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 186.5 ft.
Flaccid Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 75.1 ft.

Round #7 Event log

mook Got a kill @ 9.14
Flaccid Was eliminated @ 9.14
Round Ended @ 9.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback