2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 mook 6 3 2 Un-ranked 2
#2 45 Flaccid 3 6 0.5 Un-ranked 5
Campaign

2D Paintball Match Log #352173 (06-02-2019 @ 07:25pm)

Round #1 Recap Round length: 0:10 / Round Draw!

mook Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Flaccid Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 59.6 ft.

Round #1 Event log

mook Got a kill @ 10.45
Flaccid Was eliminated @ 10.45
mook Was eliminated @ 10.46
Flaccid Got a kill @ 10.46
mook Traded out @ 10.46
Flaccid Got the trade @ 10.46
Round Ended @ 10.87

Round #2 Recap Round length: 0:11 / Round Draw!

mook Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Flaccid Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 89.7 ft.

Round #2 Event log

mook Got a kill @ 11.21
Flaccid Was eliminated @ 11.21
mook Hit a bonus ball @ 11.38
Flaccid Got bonus balled @ 11.38
mook Was eliminated @ 11.38
Flaccid Got a kill @ 11.38
mook Traded out @ 11.38
Flaccid Got the trade @ 11.38
Round Ended @ 11.51

Round #3 Recap Round length: 0:08 / Round Draw!

mook Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
Flaccid Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 83.1 ft.

Round #3 Event log

mook Was eliminated @ 8.19
Flaccid Got a kill @ 8.19
Flaccid Was eliminated @ 8.35
mook Got the trade @ 8.35
mook Got a kill @ 8.35
Flaccid Traded out @ 8.35
Round Ended @ 8.62

Round #4 Recap Round length: 0:04 / Team Red Scored

mook Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 92.7 ft.
Flaccid Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 104.4 ft.

Round #4 Event log

mook Got a kill @ 4.29
Flaccid Was eliminated @ 4.29
mook Hit a bonus ball @ 4.37
Flaccid Got bonus balled @ 4.37
Round Ended @ 4.57

Round #5 Recap Round length: 0:03 / Team Red Scored

mook Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 102.5 ft.
Flaccid Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 82.8 ft.

Round #5 Event log

mook Got a kill @ 3.01
Flaccid Was eliminated @ 3.01
Round Ended @ 3.44

Round #6 Recap Round length: 0:10 / Team Red Scored

mook Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 202.8 ft.
Flaccid Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.

Round #6 Event log

mook Got a kill @ 10.60
Flaccid Was eliminated @ 10.60
Flaccid Got bonus balled @ 10.70
mook Hit a bonus ball @ 10.70
Round Ended @ 10.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback