2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 215 Melvin 9 1 9 Un-ranked 6
#2 92 iiBerlinYT 1 1 1 Un-ranked 1
#3 90 WarmUpWinner 1 1 1 Un-ranked 3
#4 56 Spungii 2 3 0.6 Un-ranked 3
#5 18 Anon-7690 1 4 0.2 Un-ranked 1
#6 0 Anon-2390 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #352014 (06-02-2019 @ 02:26pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Spungii Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 50.9 ft.
iiBerlinYT Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 0 Ran 183.5 ft.
Melvin Got 3 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 101.6 ft.
Anon-7690 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 59.7 ft.
WarmUpWinner Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 105.3 ft.
Anon-2390 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Spungii Was eliminated @ 4.74
Melvin Got a kill @ 4.74
Spungii Got bonus bounced @ 4.90
Melvin Hit a bonus bounce @ 4.90
Spungii Got bonus balled @ 4.94
Melvin Hit a bonus ball @ 4.94
Anon-2390 Took a bounce @ 9.83
Melvin Bounced a player @ 9.83
Melvin Got a kill @ 9.89
Anon-2390 Was eliminated @ 9.89
Melvin Hit a bonus ball @ 10.10
Anon-2390 Got bonus balled @ 10.10
Anon-7690 Chopped a ball @ 12.69
Melvin Got a kill @ 13.78
Anon-7690 Was eliminated @ 13.78
iiBerlinYT Chopped a ball @ 13.85
Melvin Hit a bonus ball @ 13.93
Anon-7690 Got bonus balled @ 13.93
Anon-7690 Got bonus balled @ 13.93
iiBerlinYT Hit a bonus ball @ 13.93
Round Ended @ 14.01

Round #2 Recap Round length: 0:32 / Team Blue Scored

Spungii Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 205 ft.
iiBerlinYT Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 130.4 ft.
Melvin Got 1 kills Took 1 bounces Fired 202 shots Reloads 1 Chops 1 Swabs 0 Ran 209.5 ft.
Anon-7690 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 1 Swabs 0 Ran 349.7 ft.
WarmUpWinner Got 0 kills Took 1 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 212.4 ft.
Anon-2390 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 93.2 ft.

Round #2 Event log

Melvin Took a bounce @ 2.46
Spungii Bounced a player @ 2.46
Anon-2390 Was eliminated @ 5.22
iiBerlinYT Got a kill @ 5.22
iiBerlinYT Was eliminated @ 12.36
Spungii Got a kill @ 12.36
iiBerlinYT Got bonus balled @ 12.42
Spungii Hit a bonus ball @ 12.42
iiBerlinYT Got bonus balled @ 12.50
Anon-7690 Hit a bonus ball @ 12.50
WarmUpWinner Took a bounce @ 17.69
Anon-7690 Bounced a player @ 17.69
Melvin Reloaded @ 20.04
Anon-7690 Got a kill @ 23.04
WarmUpWinner Was eliminated @ 23.04
WarmUpWinner Got bonus balled @ 23.13
Anon-7690 Hit a bonus ball @ 23.13
Anon-7690 Hit a bonus ball @ 23.23
WarmUpWinner Got bonus balled @ 23.23
Melvin Chopped a ball @ 25.93
Anon-7690 Chopped a ball @ 30.26
Melvin Got a kill @ 30.29
Anon-7690 Was eliminated @ 30.29
Melvin Was eliminated @ 32.04
Spungii Got a kill @ 32.04
Round Ended @ 32.46

Round #3 Recap Round length: 0:11 / Team Red Scored

Spungii Got 0 kills Took 1 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 30.4 ft.
iiBerlinYT Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 16.2 ft.
Melvin Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 96.5 ft.
Anon-7690 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 2.5 ft.
WarmUpWinner Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 115.7 ft.
Anon-2390 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Spungii Chopped a ball @ 1.37
Spungii Was eliminated @ 5.31
WarmUpWinner Got a kill @ 5.31
Spungii Got bonus bounced @ 5.40
WarmUpWinner Hit a bonus bounce @ 5.40
Melvin Got a kill @ 9.58
Anon-2390 Was eliminated @ 9.58
Melvin Chopped a ball @ 10.94
Melvin Got a kill @ 11.53
Anon-7690 Was eliminated @ 11.53
Melvin Hit a bonus ball @ 11.58
Anon-7690 Got bonus balled @ 11.58
Round Ended @ 11.78

Round #4 Recap Round length: 0:13 / Team Red Scored

Spungii Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 80.8 ft.
iiBerlinYT Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Melvin Got 3 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 202.6 ft.
Anon-7690 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
WarmUpWinner Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 184.3 ft.
Anon-2390 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #4 Event log

Melvin Got a kill @ 8.13
Anon-2390 Was eliminated @ 8.13
Melvin Got a kill @ 8.43
Anon-7690 Was eliminated @ 8.43
Melvin Hit a bonus bounce @ 8.58
Anon-7690 Got bonus bounced @ 8.58
Melvin Hit a bonus ball @ 8.76
Anon-7690 Got bonus balled @ 8.76
Spungii Was eliminated @ 12.89
Melvin Got a kill @ 12.89
Spungii Got bonus balled @ 13.28
iiBerlinYT Hit a bonus ball @ 13.28
Round Ended @ 13.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback