2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 Evolv 4 1 4 Un-ranked 4
#2 97 Bot - 4 2 0 2 N/A 0
#3 81 Bot - 2 3 1 3 N/A 0
#4 16 Bot - 3 1 3 0.3 N/A 0
#5 10 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #351895 (06-02-2019 @ 07:14am)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.
Evolv Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 51.1 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 0.78
Evolv Got a kill @ 0.78
Bot - 2 Got a kill @ 1.12
Bot - 3 Was eliminated @ 1.12
Evolv Chopped a ball @ 4.87
Bot - 1 Was eliminated @ 5.24
Evolv Got a kill @ 5.24
Bot - 1 Got bonus balled @ 5.28
Bot - 4 Hit a bonus ball @ 5.28
Bot - 1 Got bonus balled @ 5.40
Bot - 4 Hit a bonus ball @ 5.40
Round Ended @ 5.45

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Evolv Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 24.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.29
Bot - 2 Got a kill @ 1.29
Bot - 2 Got a kill @ 2.71
Bot - 5 Was eliminated @ 2.71
Bot - 2 Hit a bonus ball @ 2.96
Bot - 5 Got bonus balled @ 2.96
Bot - 3 Was eliminated @ 6.80
Evolv Got a kill @ 6.80
Bot - 3 Got bonus balled @ 6.85
Evolv Hit a bonus ball @ 6.85
Bot - 3 Got bonus balled @ 6.97
Evolv Hit a bonus ball @ 6.97
Round Ended @ 7.02

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 167.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Evolv Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 2 Ran 32.9 ft.

Round #3 Event log

Evolv Swabbed @ 0.36
Bot - 5 Was eliminated @ 1.55
Bot - 4 Got a kill @ 1.55
Evolv Swabbed @ 1.63
Bot - 1 Was eliminated @ 1.76
Bot - 4 Got a kill @ 1.76
Bot - 4 Chopped a ball @ 1.83
Bot - 5 Got a kill @ 1.90
Bot - 2 Was eliminated @ 1.90
Bot - 4 Swabbed @ 6.73
Bot - 3 Was eliminated @ 12.67
Evolv Got a kill @ 12.67
Bot - 3 Got bonus balled @ 12.79
Evolv Hit a bonus ball @ 12.79
Bot - 3 Got bonus balled @ 12.87
Evolv Hit a bonus ball @ 12.87
Round Ended @ 12.92

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback