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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 183 CombatImp 8 4 2 Un-ranked 1
#2 44 SgtPugsly 4 8 0.5 Un-ranked 1
#3 41 Bot - 4 3 1 3 N/A 0
#4 40 Bot - 1 3 2 1.5 N/A 0
#5 35 Bot - 2 1 2 0.5 N/A 0
#6 25 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #351344 (05-31-2019 @ 10:33pm)

Round #1 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 171.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 1 Ran 192.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
SgtPugsly Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 410 ft.
CombatImp Got 2 kills Took 0 bounces Fired 201 shots Reloads 1 Chops 1 Swabs 0 Ran 486.9 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 8.76
CombatImp Got a kill @ 8.76
Bot - 2 Got bonus balled @ 8.86
CombatImp Hit a bonus ball @ 8.86
Bot - 2 Got bonus balled @ 8.93
CombatImp Hit a bonus ball @ 8.93
Bot - 1 Took a bounce @ 10.06
SgtPugsly Bounced a player @ 10.06
Bot - 1 Got a kill @ 10.14
SgtPugsly Was eliminated @ 10.14
CombatImp Was eliminated @ 10.97
Bot - 4 Got a kill @ 10.97
SgtPugsly Took over bot @ 12.09
CombatImp Took over bot @ 12.75
Bot - 3 Chopped a ball @ 13.26
CombatImp Reloaded @ 18.47
Bot - 3 Swabbed @ 19.51
CombatImp Was eliminated @ 27.89
SgtPugsly Got a kill @ 27.89
CombatImp Took over bot @ 29.49
CombatImp Chopped a ball @ 37.96
CombatImp Got a kill @ 38.79
SgtPugsly Was eliminated @ 38.79
Round Ended @ 39.21

Round #2 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
SgtPugsly Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 300.1 ft.
CombatImp Got 2 kills Took 0 bounces Fired 204 shots Reloads 1 Chops 1 Swabs 0 Ran 500.2 ft.

Round #2 Event log

SgtPugsly Chopped a ball @ 0.32
CombatImp Got a kill @ 1.46
SgtPugsly Was eliminated @ 1.46
SgtPugsly Got a kill @ 2.06
Bot - 3 Was eliminated @ 2.06
SgtPugsly Took over bot @ 3.34
Bot - 1 Got a kill @ 10.47
SgtPugsly Was eliminated @ 10.47
Bot - 4 Got a kill @ 11.56
Bot - 1 Was eliminated @ 11.56
Bot - 4 Hit a bonus ball @ 11.74
Bot - 1 Got bonus balled @ 11.74
SgtPugsly Took over bot @ 12.48
CombatImp Chopped a ball @ 16.19
CombatImp Reloaded @ 19.55
SgtPugsly Was eliminated @ 26.03
CombatImp Got a kill @ 26.03
Round Ended @ 26.45

Round #3 Recap Round length: 0:39 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 178.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 179 shots Reloads 0 Chops 0 Swabs 0 Ran 232.2 ft.
Bot - 3 Got 0 kills Took 2 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 207 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 1 Swabs 1 Ran 203.3 ft.
SgtPugsly Got 2 kills Took 1 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 467.7 ft.
CombatImp Got 2 kills Took 0 bounces Fired 246 shots Reloads 2 Chops 1 Swabs 1 Ran 474.2 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 5.11
CombatImp Chopped a ball @ 9.78
Bot - 4 Swabbed @ 10.25
CombatImp Swabbed @ 14.42
CombatImp Reloaded @ 17.70
CombatImp Was eliminated @ 21.09
Bot - 4 Got a kill @ 21.09
CombatImp Took over bot @ 23.09
SgtPugsly Took a bounce @ 23.70
Bot - 3 Bounced a player @ 23.70
SgtPugsly Bounced a player @ 27.24
Bot - 3 Took a bounce @ 27.24
Bot - 3 Took a bounce @ 27.37
SgtPugsly Bounced a player @ 27.37
SgtPugsly Got a kill @ 28.59
Bot - 3 Was eliminated @ 28.59
Bot - 3 Got bonus balled @ 28.68
SgtPugsly Hit a bonus ball @ 28.68
Bot - 3 Got bonus balled @ 28.76
SgtPugsly Hit a bonus ball @ 28.76
CombatImp Got a kill @ 29.38
SgtPugsly Was eliminated @ 29.38
SgtPugsly Got bonus balled @ 29.45
CombatImp Hit a bonus ball @ 29.45
SgtPugsly Took over bot @ 31.09
CombatImp Reloaded @ 32.47
CombatImp Got a kill @ 38.78
SgtPugsly Was eliminated @ 38.78
SgtPugsly Got a kill @ 39.09
CombatImp Was eliminated @ 39.09
SgtPugsly Got the trade @ 39.09
CombatImp Traded out @ 39.09
Round Ended @ 39.52

Round #4 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 211.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 207.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 2 Swabs 1 Ran 194.9 ft.
SgtPugsly Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 222.4 ft.
CombatImp Got 2 kills Took 0 bounces Fired 151 shots Reloads 1 Chops 0 Swabs 0 Ran 351.8 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 9.40
CombatImp Reloaded @ 11.10
Bot - 4 Chopped a ball @ 14.04
Bot - 1 Got a kill @ 18.52
Bot - 2 Was eliminated @ 18.52
Bot - 1 Was eliminated @ 18.62
Bot - 2 Got a kill @ 18.62
Bot - 1 Traded out @ 18.62
Bot - 2 Got the trade @ 18.62
Bot - 1 Got bonus bounced @ 18.80
Bot - 2 Hit a bonus bounce @ 18.80
Bot - 4 Swabbed @ 19.87
Bot - 4 Was eliminated @ 20.65
CombatImp Got a kill @ 20.65
Bot - 4 Got bonus balled @ 20.72
CombatImp Hit a bonus ball @ 20.72
SgtPugsly Was eliminated @ 24.22
CombatImp Got a kill @ 24.22
Round Ended @ 24.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback