2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 130 Evolv 8 4 2 Un-ranked 2
#2 65 Bot - 2 3 3 1 N/A 0
#3 60 Bot - 1 1 0 1 N/A 0
#4 48 Bot - 5 2 3 0.6 N/A 0
#5 35 Bot - 3 1 3 0.3 N/A 0
#6 25 Bot - 4 2 4 0.5 N/A 0
#7 0 Spectey 0 0 0 Un-ranked 2
Campaign

2D Paintball Match Log #350733 (05-30-2019 @ 05:21pm)

Round #1 Recap Round length: 0:51 / Team Blue Scored

Spectey Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 232.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 268.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 158.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 292.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Evolv Got 1 kills Took 0 bounces Fired 93 shots Reloads 1 Chops 0 Swabs 0 Ran 174.7 ft.

Round #1 Event log

Bot - 5 Took over bot @ 6.44
Bot - 5 Got a kill @ 10.36
Evolv Was eliminated @ 10.36
Bot - 3 Chopped a ball @ 16.54
Bot - 2 Got a kill @ 16.72
Bot - 3 Was eliminated @ 16.72
Evolv Took over bot @ 35.11
Bot - 4 Was eliminated @ 48.21
Evolv Got a kill @ 48.21
Evolv Reloaded @ 50.41
Bot - 2 Got a kill @ 50.70
Evolv Was eliminated @ 50.70
Round Ended @ 51.12

Round #2 Recap Round length: 0:54 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 176 shots Reloads 0 Chops 1 Swabs 1 Ran 246.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 1 Swabs 1 Ran 218 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 153 shots Reloads 0 Chops 0 Swabs 0 Ran 258.8 ft.
Bot - 4 Got 0 kills Took 3 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 204 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 174 shots Reloads 0 Chops 2 Swabs 0 Ran 277.5 ft.
Evolv Got 3 kills Took 0 bounces Fired 164 shots Reloads 2 Chops 4 Swabs 3 Ran 209.7 ft.

Round #2 Event log

Evolv Chopped a ball @ 4.78
Evolv Swabbed @ 7.27
Evolv Chopped a ball @ 8.27
Bot - 4 Took a bounce @ 8.34
Bot - 3 Bounced a player @ 8.34
Evolv Swabbed @ 10.90
Bot - 2 Chopped a ball @ 17.60
Evolv Chopped a ball @ 18.71
Evolv Got a kill @ 22.19
Bot - 4 Was eliminated @ 22.19
Evolv Reloaded @ 23.75
Bot - 2 Swabbed @ 24.53
Evolv Chopped a ball @ 29.28
Bot - 2 Was eliminated @ 29.77
Evolv Got a kill @ 29.77
Bot - 2 Got bonus balled @ 30.02
Evolv Hit a bonus ball @ 30.02
Evolv Was eliminated @ 30.12
Bot - 2 Got a kill @ 30.12
Evolv Traded out @ 30.12
Bot - 2 Got the trade @ 30.12
Bot - 1 Chopped a ball @ 31.53
Bot - 5 Chopped a ball @ 33.04
Bot - 1 Swabbed @ 36.21
Bot - 5 Chopped a ball @ 38.98
Bot - 5 Got a kill @ 39.59
Bot - 3 Was eliminated @ 39.59
Evolv Took over bot @ 42.00
Evolv Swabbed @ 42.38
Evolv Reloaded @ 43.71
Evolv Got a kill @ 53.80
Bot - 5 Was eliminated @ 53.80
Round Ended @ 54.23

Round #3 Recap Round length: 0:47 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 195 shots Reloads 1 Chops 1 Swabs 1 Ran 239.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 2 Swabs 2 Ran 272.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 206.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 3 Swabs 1 Ran 309.7 ft.
Evolv Got 2 kills Took 0 bounces Fired 220 shots Reloads 1 Chops 2 Swabs 0 Ran 177.6 ft.

Round #3 Event log

Bot - 5 Chopped a ball @ 2.11
Bot - 2 Chopped a ball @ 3.39
Evolv Chopped a ball @ 5.13
Bot - 5 Chopped a ball @ 7.72
Bot - 4 Got a kill @ 8.67
Bot - 3 Was eliminated @ 8.67
Bot - 2 Swabbed @ 9.13
Bot - 5 Chopped a ball @ 11.79
Bot - 5 Swabbed @ 16.87
Bot - 1 Got a kill @ 20.65
Bot - 4 Was eliminated @ 20.65
Bot - 1 Chopped a ball @ 28.87
Bot - 2 Chopped a ball @ 30.81
Bot - 1 Swabbed @ 34.02
Evolv Chopped a ball @ 36.39
Evolv Reloaded @ 36.99
Bot - 1 Reloaded @ 41.98
Bot - 5 Was eliminated @ 42.64
Evolv Got a kill @ 42.64
Bot - 2 Was eliminated @ 47.31
Evolv Got a kill @ 47.31
Bot - 2 Swabbed @ 47.35
Bot - 2 Got bonus balled @ 47.35
Evolv Hit a bonus ball @ 47.35
Bot - 2 Got bonus balled @ 47.46
Evolv Hit a bonus ball @ 47.46
Round Ended @ 47.51

Round #4 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 177.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 206.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
Evolv Got 2 kills Took 1 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 1 Ran 272 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 2.88
Bot - 3 Got a kill @ 2.88
Bot - 1 Chopped a ball @ 6.87
Bot - 5 Was eliminated @ 6.92
Evolv Got a kill @ 6.92
Bot - 5 Got bonus balled @ 7.24
Evolv Hit a bonus ball @ 7.24
Evolv Chopped a ball @ 12.42
Bot - 4 Bounced a player @ 13.84
Evolv Took a bounce @ 13.84
Bot - 1 Swabbed @ 14.37
Evolv Swabbed @ 15.71
Bot - 4 Was eliminated @ 23.58
Evolv Got a kill @ 23.58
Bot - 4 Got the trade @ 23.91
Bot - 4 Got a kill @ 23.91
Evolv Was eliminated @ 23.91
Evolv Traded out @ 23.91
Round Ended @ 24.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback