2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 Bot - 1 3 0 3 N/A 0
#2 85 Bot - 2 3 1 3 N/A 0
#3 61 Bot - 4 3 2 1.5 N/A 0
#4 18 parabellum 2 4 0.5 Un-ranked 1
#5 10 Bot - 3 1 2 0.5 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #350623 (05-30-2019 @ 11:56am)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 2 Got 1 kills Took 2 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 0 Ran 142.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
parabellum Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 61.3 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.46
Bot - 5 Was eliminated @ 1.46
Bot - 3 Got a kill @ 1.47
Bot - 4 Was eliminated @ 1.47
Bot - 4 Hit a bonus ball @ 1.66
Bot - 5 Got bonus balled @ 1.66
Bot - 2 Got a kill @ 3.79
Bot - 3 Was eliminated @ 3.79
Bot - 2 Was eliminated @ 4.11
parabellum Got a kill @ 4.11
Bot - 2 Chopped a ball @ 4.27
parabellum Was eliminated @ 8.60
Bot - 1 Got a kill @ 8.60
Round Ended @ 9.03

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 162.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 147 ft.
parabellum Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 38.8 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 1.69
Bot - 4 Got a kill @ 1.69
Bot - 4 Got a kill @ 1.77
parabellum Was eliminated @ 1.77
Bot - 2 Hit a bonus bounce @ 1.92
parabellum Got bonus bounced @ 1.92
Bot - 1 Hit a bonus bounce @ 2.08
Bot - 3 Got bonus bounced @ 2.08
Bot - 5 Chopped a ball @ 9.15
Bot - 4 Got a kill @ 11.40
Bot - 5 Was eliminated @ 11.40
Round Ended @ 11.82

Round #3 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 200.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 190.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
parabellum Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 88.3 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.74
Bot - 5 Was eliminated @ 2.74
Bot - 4 Was eliminated @ 8.02
parabellum Got a kill @ 8.02
Bot - 2 Got a kill @ 9.66
parabellum Was eliminated @ 9.66
parabellum Took over bot @ 14.85
Bot - 1 Got a kill @ 25.75
parabellum Was eliminated @ 25.75
Round Ended @ 26.16

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback