2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 Bot - 5 2 0 2 N/A 0
#2 97 Bot - 1 4 1 4 N/A 0
#3 88 Bot - 3 3 1 3 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 8 frosti 1 4 0.2 Un-ranked 1
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #349648 (05-28-2019 @ 11:54am)

Round #1 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 164.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 212.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 149.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 191.9 ft.
frosti Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 72.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.93
frosti Was eliminated @ 1.93
Bot - 3 Hit a bonus ball @ 1.95
frosti Got bonus balled @ 1.95
Bot - 4 Chopped a ball @ 2.95
Bot - 3 Got a kill @ 5.44
Bot - 4 Was eliminated @ 5.44
Bot - 3 Hit a bonus ball @ 5.81
Bot - 4 Got bonus balled @ 5.81
Bot - 2 Chopped a ball @ 10.11
Bot - 2 Was eliminated @ 17.03
Bot - 3 Got a kill @ 17.03
Bot - 2 Got bonus balled @ 17.31
Bot - 3 Hit a bonus ball @ 17.31
Round Ended @ 17.40

Round #2 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 203.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 190.8 ft.
frosti Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 265.6 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 4.73
Bot - 1 Got a kill @ 4.73
Bot - 1 Got a kill @ 7.11
Bot - 4 Was eliminated @ 7.11
Bot - 1 Hit a bonus ball @ 7.29
Bot - 4 Got bonus balled @ 7.29
Bot - 5 Got a kill @ 22.06
frosti Was eliminated @ 22.06
Round Ended @ 22.49

Round #3 Recap Round length: 0:48 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 235 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 2 Swabs 1 Ran 285.8 ft.
frosti Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 268.4 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 8.84
Bot - 2 Got a kill @ 8.84
Bot - 1 Got a kill @ 8.85
Bot - 2 Was eliminated @ 8.85
Bot - 1 Got the trade @ 8.85
Bot - 2 Traded out @ 8.85
Bot - 1 Hit a bonus ball @ 8.99
Bot - 2 Got bonus balled @ 8.99
Bot - 5 Chopped a ball @ 11.94
Bot - 3 Got a kill @ 13.45
frosti Was eliminated @ 13.45
frosti Took over bot @ 19.47
Bot - 5 Swabbed @ 26.63
Bot - 5 Chopped a ball @ 31.31
frosti Got a kill @ 44.53
Bot - 3 Was eliminated @ 44.53
Bot - 5 Got a kill @ 47.89
frosti Was eliminated @ 47.89
Round Ended @ 48.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback