2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 2 5 1 5 N/A 0
#2 75 OTTTF123 0 0 0 Un-ranked 2
#3 61 Bot - 4 1 1 1 N/A 0
#4 11 Bot - 3 1 3 0.3 N/A 0
#5 10 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #349625 (05-28-2019 @ 10:56am)

Round #1 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 284 shots Reloads 1 Chops 4 Swabs 3 Ran 288.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 163 shots Reloads 0 Chops 2 Swabs 2 Ran 418.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 170.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 208 shots Reloads 1 Chops 1 Swabs 1 Ran 497.6 ft.
OTTTF123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 4.67
Bot - 4 Got a kill @ 6.62
Bot - 3 Was eliminated @ 6.62
Bot - 4 Hit a bonus ball @ 6.76
Bot - 3 Got bonus balled @ 6.76
Bot - 1 Swabbed @ 9.56
Bot - 1 Chopped a ball @ 21.37
Bot - 1 Swabbed @ 25.93
Bot - 1 Chopped a ball @ 29.59
Bot - 1 Swabbed @ 37.60
Bot - 2 Chopped a ball @ 38.94
Bot - 4 Chopped a ball @ 44.00
Bot - 1 Reloaded @ 45.68
Bot - 2 Swabbed @ 49.39
Bot - 4 Swabbed @ 50.12
Bot - 2 Chopped a ball @ 60.19
Bot - 1 Chopped a ball @ 61.07
Bot - 4 Reloaded @ 62.77
Bot - 2 Swabbed @ 67.19
Bot - 2 Got a kill @ 67.40
Bot - 1 Was eliminated @ 67.40
Round Ended @ 90.00

Round #2 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 307 shots Reloads 1 Chops 2 Swabs 2 Ran 342.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 272.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 301 shots Reloads 1 Chops 2 Swabs 2 Ran 479.4 ft.
OTTTF123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 1.54
Bot - 1 Was eliminated @ 5.46
Bot - 2 Got a kill @ 5.46
Bot - 2 Swabbed @ 5.84
Bot - 2 Chopped a ball @ 12.79
Bot - 2 Swabbed @ 19.66
Bot - 2 Got a kill @ 34.43
Bot - 3 Was eliminated @ 34.43
Bot - 4 Chopped a ball @ 50.48
Bot - 4 Reloaded @ 50.82
Bot - 2 Reloaded @ 54.51
Bot - 4 Swabbed @ 55.63
Bot - 4 Chopped a ball @ 62.77
Bot - 4 Swabbed @ 70.68
Round Ended @ 90.01

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 150.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
OTTTF123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.44
Bot - 2 Got a kill @ 1.44
Bot - 4 Was eliminated @ 1.78
Bot - 1 Got a kill @ 1.78
Bot - 3 Chopped a ball @ 2.69
Bot - 2 Was eliminated @ 7.78
Bot - 3 Got a kill @ 7.78
Bot - 2 Got bonus balled @ 8.05
Bot - 3 Hit a bonus ball @ 8.05
Bot - 2 Got a kill @ 8.33
Bot - 3 Was eliminated @ 8.33
Bot - 2 Got the trade @ 8.33
Bot - 3 Traded out @ 8.33
Bot - 2 Hit a bonus ball @ 8.41
Bot - 3 Got bonus balled @ 8.41
Bot - 3 Swabbed @ 8.46
Round Ended @ 90.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback