2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 1 3 0 3 N/A 0
#2 80 Bot - 3 3 1 3 N/A 0
#3 65 Bot - 5 3 2 1.5 N/A 0
#4 20 Bot - 2 2 2 1 N/A 0
#5 10 Bot - 4 1 2 0.5 N/A 0
#6 0 OTTF 0 5 0 Un-ranked 2
Campaign

2D Paintball Match Log #349597 (05-28-2019 @ 10:10am)

Round #1 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 117.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
OTTF Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.69
Bot - 5 Was eliminated @ 1.69
Bot - 4 Was eliminated @ 1.72
Bot - 5 Got a kill @ 1.72
Bot - 2 Was eliminated @ 2.28
Bot - 3 Got a kill @ 2.28
Bot - 1 Got a kill @ 3.60
OTTF Was eliminated @ 3.60
Round Ended @ 4.03

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 146.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
OTTF Got 0 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 199.4 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 1.28
Bot - 2 Was eliminated @ 1.45
Bot - 3 Got a kill @ 1.45
Bot - 5 Got a kill @ 3.83
OTTF Was eliminated @ 3.83
OTTF Took over bot @ 5.41
Bot - 1 Bounced a player @ 9.41
OTTF Took a bounce @ 9.41
Bot - 5 Got a kill @ 9.68
OTTF Was eliminated @ 9.68
Round Ended @ 10.10

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 205.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 168.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
OTTF Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 304.8 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 1.14
Bot - 5 Was eliminated @ 1.36
Bot - 2 Got a kill @ 1.36
OTTF Was eliminated @ 4.65
Bot - 1 Got a kill @ 4.65
Bot - 1 Hit a bonus ball @ 4.77
OTTF Got bonus balled @ 4.77
Bot - 4 Was eliminated @ 4.84
Bot - 3 Got a kill @ 4.84
Bot - 3 Was eliminated @ 4.84
Bot - 4 Got a kill @ 4.84
Bot - 3 Traded out @ 4.84
Bot - 4 Got the trade @ 4.84
Bot - 1 Chopped a ball @ 5.58
OTTF Took over bot @ 6.93
Bot - 1 Took a bounce @ 14.28
OTTF Bounced a player @ 14.28
Bot - 1 Got a kill @ 22.58
OTTF Was eliminated @ 22.58
OTTF Got bonus balled @ 22.71
Bot - 1 Hit a bonus ball @ 22.71
Round Ended @ 22.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback