2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Crouch PB DA II by Pipe
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 4 4 0 4 N/A 0
#2 117 mermarr 4 0 4 Un-ranked 4
#3 85 Bot - 2 1 0 1 N/A 0
#4 0 Bot - 1 0 3 0 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #349444 (05-28-2019 @ 04:11am)

Round #1 Recap Round length: 0:29 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 203.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 201 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 216.4 ft.
mermarr Got 3 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 243.9 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 9.41
mermarr Got a kill @ 9.41
Bot - 1 Was eliminated @ 9.66
mermarr Got a kill @ 9.66
Bot - 1 Got bonus balled @ 9.82
mermarr Hit a bonus ball @ 9.82
Bot - 5 Was eliminated @ 29.22
mermarr Got a kill @ 29.22
Round Ended @ 29.64

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 184.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 189.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
mermarr Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.

Round #2 Event log

Bot - 2 Got a kill @ 9.11
Bot - 5 Was eliminated @ 9.11
Bot - 1 Was eliminated @ 9.45
Bot - 4 Got a kill @ 9.45
Bot - 1 Got bonus balled @ 9.55
Bot - 4 Hit a bonus ball @ 9.55
Bot - 3 Was eliminated @ 17.45
Bot - 4 Got a kill @ 17.45
Round Ended @ 17.87

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
mermarr Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.

Round #3 Event log

mermarr Bounced a player @ 1.65
Bot - 3 Took a bounce @ 1.65
Bot - 3 Was eliminated @ 2.07
mermarr Got a kill @ 2.07
Bot - 1 Was eliminated @ 6.63
Bot - 4 Got a kill @ 6.63
Bot - 1 Got bonus balled @ 6.72
Bot - 4 Hit a bonus ball @ 6.72
Bot - 4 Got a kill @ 9.53
Bot - 5 Was eliminated @ 9.53
Bot - 5 Got bonus balled @ 9.67
mermarr Hit a bonus ball @ 9.67
Round Ended @ 9.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback