2D Paintball
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6v6 - Scenario +Experimental

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 102 Samwalie 4 2 2 Un-ranked 0
#2 102 Kobra 4 2 2 Un-ranked 0
#3 71 TheNomad 4 4 1 Un-ranked 0
#4 0 Anon-4370 0 3 0 Un-ranked 0
#5 0 Anon-9339 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #34925 (03-07-2016 @ 04:57pm)

Round #1 Recap Round length: 0:27 / Team Red Scored

Samwalie Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 197.5 ft.
Anon-4370 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 430.4 ft.
Kobra Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 33.9 ft.
TheNomad Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 9.8 ft.

Round #1 Event log

Kobra Was eliminated @ 0.61
TheNomad Got a kill @ 0.61
Kobra Got a kill @ 0.88
TheNomad Was eliminated @ 0.88
Anon-4370 Chopped a ball @ 19.90
Samwalie Got a kill @ 27.65
Anon-4370 Was eliminated @ 27.65
Samwalie Hit a bonus ball @ 27.82
Anon-4370 Got bonus balled @ 27.82

Round #2 Recap Round length: 0:15 / Team Blue Scored

Samwalie Got 1 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 154.6 ft.
Anon-4370 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 215.3 ft.
Kobra Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 58.1 ft.
TheNomad Got 2 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.

Round #2 Event log

Kobra Chopped a ball @ 3.62
Kobra Swabbed @ 5.82
Kobra Was eliminated @ 6.27
TheNomad Got a kill @ 6.27
Samwalie Took a bounce @ 8.03
TheNomad Bounced a player @ 8.03
Samwalie Chopped a ball @ 11.85
Samwalie Got a kill @ 12.29
Anon-4370 Was eliminated @ 12.29
Samwalie Was eliminated @ 15.51
TheNomad Got a kill @ 15.51
Samwalie Got bonus balled @ 15.59
TheNomad Hit a bonus ball @ 15.59

Round #3 Recap Round length: 0:25 / Team Red Scored

Anon-4370 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Samwalie Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 306.9 ft.
Kobra Got 1 kills Took 0 bounces Fired 173 shots Reloads 0 Chops 1 Swabs 1 Ran 111.7 ft.
TheNomad Got 0 kills Took 0 bounces Fired 174 shots Reloads 0 Chops 2 Swabs 2 Ran 98 ft.

Round #3 Event log

TheNomad Chopped a ball @ 2.57
TheNomad Swabbed @ 4.80
Anon-4370 Was eliminated @ 6.75
Kobra Got a kill @ 6.75
Anon-4370 Got bonus balled @ 6.85
Kobra Hit a bonus ball @ 6.85
Anon-4370 Got bonus balled @ 6.97
Kobra Hit a bonus ball @ 6.97
Kobra Chopped a ball @ 12.61
Kobra Swabbed @ 16.77
TheNomad Chopped a ball @ 22.45
TheNomad Swabbed @ 23.91
Samwalie Got a kill @ 24.90
TheNomad Was eliminated @ 24.90
Samwalie Hit a bonus ball @ 25.05
TheNomad Got bonus balled @ 25.05

Round #4 Recap Round length: 0:17 / Team Red Scored

Samwalie Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Kobra Got 2 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 188.3 ft.
Anon-9339 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 212.4 ft.
TheNomad Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 64.8 ft.

Round #4 Event log

Samwalie Was eliminated @ 5.67
TheNomad Got a kill @ 5.67
Kobra Got a kill @ 8.91
TheNomad Was eliminated @ 8.91
Kobra Got a kill @ 17.51
Anon-9339 Was eliminated @ 17.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback