2D Paintball
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6v6 - Scenario +Experimental

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 Kobra 6 1 6 Un-ranked 0
#2 70 francis 1 1 1 Un-ranked 0
#3 50 Liquidss 2 2 1 Un-ranked 0
#4 31 TheNomad 3 3 1 Un-ranked 0
#5 10 annjell92 1 3 0.3 Un-ranked 0
#6 0 Fierce 0 2 0 Un-ranked 0
#7 0 mashpoet 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #34919 (03-07-2016 @ 04:52pm)

Round #1 Recap Round length: 0:17 / Team Red Scored

annjell92 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 64.9 ft.
Fierce Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 46.1 ft.
Kobra Got 3 kills Took 0 bounces Fired 165 shots Reloads 0 Chops 0 Swabs 0 Ran 211.9 ft.
francis Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 100.8 ft.
TheNomad Got 0 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 1 Swabs 1 Ran 121 ft.
Liquidss Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 35.5 ft.

Round #1 Event log

annjell92 Was eliminated @ 0.66
Kobra Got a kill @ 0.66
annjell92 Got bonus balled @ 0.87
Kobra Hit a bonus ball @ 0.87
annjell92 Got bonus balled @ 0.91
Kobra Hit a bonus ball @ 0.91
annjell92 Got a kill @ 1.34
Liquidss Was eliminated @ 1.34
Fierce Was eliminated @ 1.44
Kobra Got a kill @ 1.44
TheNomad Chopped a ball @ 9.49
TheNomad Swabbed @ 10.97
Kobra Got a kill @ 17.33
TheNomad Was eliminated @ 17.33

Round #2 Recap Round length: 0:18 / Team Red Scored

annjell92 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 195 ft.
Fierce Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Kobra Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 83.9 ft.
francis Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 92 ft.
TheNomad Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Liquidss Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 69.1 ft.
Fierce Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Kobra Was eliminated @ 14.01
TheNomad Got a kill @ 14.01
Kobra Got bonus balled @ 14.12
TheNomad Hit a bonus ball @ 14.12
Kobra Got a kill @ 14.14
TheNomad Was eliminated @ 14.14
annjell92 Was eliminated @ 16.23
francis Got a kill @ 16.23
Fierce Was eliminated @ 17.80
Liquidss Got a kill @ 17.80

Round #3 Recap Round length: 0:26 / Team Red Scored

mashpoet Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 59.1 ft.
annjell92 Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
Kobra Got 2 kills Took 0 bounces Fired 222 shots Reloads 0 Chops 0 Swabs 0 Ran 225 ft.
francis Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 182.4 ft.
TheNomad Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.
Liquidss Got 1 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 0 Swabs 0 Ran 66.8 ft.

Round #3 Event log

annjell92 Took a bounce @ 5.00
Kobra Bounced a player @ 5.00
annjell92 Was eliminated @ 6.82
Kobra Got a kill @ 6.82
mashpoet Was eliminated @ 9.43
Liquidss Got a kill @ 9.43
francis Was eliminated @ 23.39
TheNomad Got a kill @ 23.39
TheNomad Got a kill @ 23.94
Liquidss Was eliminated @ 23.94
Kobra Got a kill @ 26.38
TheNomad Was eliminated @ 26.38
TheNomad Got bonus balled @ 26.53
Kobra Hit a bonus ball @ 26.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback