2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 125 Bot - 2 3 1 3 N/A 0
#2 118 Bot - 4 5 2 2.5 N/A 0
#3 60 Bot - 1 3 3 1 N/A 0
#4 48 xFlaw 3 7 0.4 Un-ranked 1
#5 21 Bot - 3 2 2 1 N/A 0
#6 10 Bot - 5 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #349175 (05-27-2019 @ 12:33pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
xFlaw Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.

Round #1 Event log

xFlaw Was eliminated @ 2.81
Bot - 4 Got a kill @ 2.81
Bot - 1 Got a kill @ 4.01
Bot - 5 Was eliminated @ 4.01
xFlaw Took over bot @ 5.18
Bot - 1 Got a kill @ 6.60
xFlaw Was eliminated @ 6.60
Round Ended @ 7.03

Round #2 Recap Round length: 0:58 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 231 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 177 shots Reloads 0 Chops 0 Swabs 0 Ran 309.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 183 shots Reloads 1 Chops 3 Swabs 1 Ran 229.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 170.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 1 Swabs 1 Ran 241.8 ft.
xFlaw Got 1 kills Took 0 bounces Fired 67 shots Reloads 3 Chops 0 Swabs 0 Ran 331.6 ft.

Round #2 Event log

Bot - 5 Chopped a ball @ 7.68
Bot - 5 Swabbed @ 11.87
Bot - 4 Was eliminated @ 19.23
Bot - 3 Got a kill @ 19.23
Bot - 4 Got bonus balled @ 19.40
Bot - 3 Hit a bonus ball @ 19.40
Bot - 3 Chopped a ball @ 24.67
xFlaw Reloaded @ 28.39
Bot - 3 Chopped a ball @ 28.94
Bot - 1 Was eliminated @ 32.92
xFlaw Got a kill @ 32.92
Bot - 1 Got bonus balled @ 33.09
xFlaw Hit a bonus ball @ 33.09
xFlaw Was eliminated @ 33.66
Bot - 2 Got a kill @ 33.66
Bot - 3 Swabbed @ 33.69
xFlaw Got bonus balled @ 33.77
Bot - 2 Hit a bonus ball @ 33.77
xFlaw Got bonus balled @ 33.91
Bot - 2 Hit a bonus ball @ 33.91
Bot - 3 Chopped a ball @ 36.44
Bot - 3 Reloaded @ 37.51
xFlaw Took over bot @ 38.46
Bot - 2 Got a kill @ 40.95
xFlaw Was eliminated @ 40.95
Bot - 2 Hit a bonus ball @ 41.07
xFlaw Got bonus balled @ 41.07
xFlaw Took over bot @ 42.96
xFlaw Reloaded @ 49.56
xFlaw Reloaded @ 57.36
xFlaw Was eliminated @ 58.62
Bot - 2 Got a kill @ 58.62
xFlaw Got bonus balled @ 58.75
Bot - 2 Hit a bonus ball @ 58.75
Round Ended @ 58.91

Round #3 Recap Round length: 1:01 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 225 shots Reloads 1 Chops 0 Swabs 0 Ran 313.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 211 shots Reloads 1 Chops 1 Swabs 1 Ran 318.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 228.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 168.5 ft.
xFlaw Got 2 kills Took 2 bounces Fired 55 shots Reloads 4 Chops 0 Swabs 2 Ran 304.2 ft.

Round #3 Event log

xFlaw Reloaded @ 2.48
Bot - 5 Chopped a ball @ 7.38
xFlaw Was eliminated @ 9.55
Bot - 4 Got a kill @ 9.55
xFlaw Took over bot @ 12.13
xFlaw Reloaded @ 12.84
Bot - 3 Got a kill @ 14.61
Bot - 4 Was eliminated @ 14.61
xFlaw Swabbed @ 15.87
xFlaw Reloaded @ 16.89
Bot - 1 Got a kill @ 27.50
Bot - 3 Was eliminated @ 27.50
Bot - 2 Chopped a ball @ 28.93
xFlaw Took a bounce @ 29.00
Bot - 1 Bounced a player @ 29.00
Bot - 2 Swabbed @ 34.44
xFlaw Swabbed @ 39.04
xFlaw Reloaded @ 40.90
Bot - 1 Reloaded @ 44.69
Bot - 2 Reloaded @ 45.85
Bot - 2 Bounced a player @ 48.11
xFlaw Took a bounce @ 48.11
Bot - 2 Was eliminated @ 57.65
xFlaw Got a kill @ 57.65
Bot - 1 Was eliminated @ 60.61
xFlaw Got a kill @ 60.61
Round Ended @ 61.04

Round #4 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 182.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 158.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
xFlaw Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 293.2 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 4.68
Bot - 4 Got a kill @ 4.68
Bot - 4 Chopped a ball @ 6.27
Bot - 4 Swabbed @ 12.52
xFlaw Was eliminated @ 13.60
Bot - 4 Got a kill @ 13.60
Bot - 1 Was eliminated @ 13.67
Bot - 5 Got a kill @ 13.67
xFlaw Got bonus balled @ 13.73
Bot - 2 Hit a bonus ball @ 13.73
xFlaw Got bonus balled @ 13.75
Bot - 4 Hit a bonus ball @ 13.75
xFlaw Bounced a player @ 13.82
Bot - 2 Took a bounce @ 13.82
Bot - 2 Chopped a ball @ 14.92
Bot - 4 Got a kill @ 15.47
Bot - 5 Was eliminated @ 15.47
Bot - 5 Got bonus balled @ 15.62
Bot - 4 Hit a bonus ball @ 15.62
Bot - 5 Got bonus balled @ 15.74
Bot - 4 Hit a bonus ball @ 15.74
Round Ended @ 15.77

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback