2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

6v6 - Scenario +Experimental

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 annjell92 4 0 4 Un-ranked 0
#2 71 TheNomad 1 1 1 Un-ranked 0
#3 70 francis 1 1 1 Un-ranked 0
#4 12 Anon-7663 1 3 0.3 Un-ranked 0
#5 10 mashpoet 1 2 0.5 Un-ranked 0
#6 0 dcard 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #34916 (03-07-2016 @ 04:50pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

annjell92 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 189 ft.
francis Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 180.1 ft.
dcard Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-7663 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 89.5 ft.
TheNomad Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 1 Ran 123.1 ft.
dcard Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

francis Got a kill @ 5.37
Anon-7663 Was eliminated @ 5.37
TheNomad Chopped a ball @ 6.20
TheNomad Swabbed @ 7.51
dcard Was eliminated @ 11.48
TheNomad Got a kill @ 11.48
dcard Got bonus balled @ 11.71
TheNomad Hit a bonus ball @ 11.71
annjell92 Hit a bonus ball @ 11.74
dcard Got bonus balled @ 11.74

Round #2 Recap Round length: 0:06 / Team Red Scored

mashpoet Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 36.8 ft.
annjell92 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 211.3 ft.
francis Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Anon-7663 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 51.5 ft.
TheNomad Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 106.6 ft.

Round #2 Event log

annjell92 Got a kill @ 1.60
Anon-7663 Was eliminated @ 1.60
mashpoet Was eliminated @ 6.57
annjell92 Got a kill @ 6.57

Round #3 Recap Round length: 0:17 / Team Red Scored

mashpoet Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 86.9 ft.
annjell92 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
francis Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 198.9 ft.
Anon-7663 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 114.6 ft.
TheNomad Got 0 kills Took 1 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 188.2 ft.

Round #3 Event log

mashpoet Got a kill @ 6.65
francis Was eliminated @ 6.65
mashpoet Was eliminated @ 10.16
annjell92 Got a kill @ 10.16
mashpoet Got bonus bounced @ 10.35
annjell92 Hit a bonus bounce @ 10.35
mashpoet Got bonus balled @ 10.48
annjell92 Hit a bonus ball @ 10.48
TheNomad Took a bounce @ 16.82
Anon-7663 Bounced a player @ 16.82
TheNomad Was eliminated @ 16.84
Anon-7663 Got a kill @ 16.84
Anon-7663 Was eliminated @ 16.85
annjell92 Got a kill @ 16.85
Anon-7663 Hit a bonus ball @ 16.89
TheNomad Got bonus balled @ 16.89
Anon-7663 Hit a bonus ball @ 17.02
TheNomad Got bonus balled @ 17.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback