2D Paintball
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6v6 - Scenario +Experimental

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 ironmen35 6 1 6 Un-ranked 0
#2 121 Scum 3 1 3 Un-ranked 0
#3 50 francis 2 3 0.6 Un-ranked 0
#4 30 FourlokoLlama 0 3 0 Un-ranked 0
#5 30 Donolan 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #34838 (03-07-2016 @ 03:24pm)

Round #1 Recap Round length: 0:20 / Team Red Scored

FourlokoLlama Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 185.7 ft.
Scum Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.
francis Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 75.2 ft.
ironmen35 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 1 Ran 46.6 ft.
Donolan Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.

Round #1 Event log

ironmen35 Chopped a ball @ 3.17
ironmen35 Swabbed @ 5.77
francis Got a kill @ 8.46
ironmen35 Was eliminated @ 8.46
Scum Was eliminated @ 20.22
francis Got a kill @ 20.22

Round #2 Recap Round length: 0:13 / Team Blue Scored

Donolan Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
FourlokoLlama Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Scum Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 122.3 ft.
francis Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 2 Swabs 0 Ran 78.3 ft.
ironmen35 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 82.2 ft.

Round #2 Event log

FourlokoLlama Was eliminated @ 3.37
Scum Got a kill @ 3.37
FourlokoLlama Got bonus balled @ 3.54
Scum Hit a bonus ball @ 3.54
Donolan Was eliminated @ 3.64
ironmen35 Got a kill @ 3.64
francis Chopped a ball @ 12.45
francis Chopped a ball @ 12.85
Scum Got a kill @ 13.17
francis Was eliminated @ 13.17

Round #3 Recap Round length: 0:06 / Team Blue Scored

FourlokoLlama Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.
Scum Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 61.5 ft.
francis Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 100.2 ft.
ironmen35 Got 3 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 76.9 ft.
Donolan Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 60.2 ft.

Round #3 Event log

francis Was eliminated @ 0.77
ironmen35 Got a kill @ 0.77
ironmen35 Got a kill @ 0.90
Donolan Was eliminated @ 0.90
FourlokoLlama Was eliminated @ 5.95
ironmen35 Got a kill @ 5.95

Round #4 Recap Round length: 0:16 / Team Blue Scored

FourlokoLlama Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 185.6 ft.
Scum Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
francis Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 84.3 ft.
ironmen35 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 100.9 ft.
Donolan Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.

Round #4 Event log

Scum Bounced a player @ 1.28
francis Took a bounce @ 1.28
Scum Got a kill @ 1.30
francis Was eliminated @ 1.30
FourlokoLlama Took a bounce @ 13.08
ironmen35 Bounced a player @ 13.08
FourlokoLlama Was eliminated @ 13.32
ironmen35 Got a kill @ 13.32
FourlokoLlama Got bonus balled @ 13.40
ironmen35 Hit a bonus ball @ 13.40
FourlokoLlama Got bonus balled @ 13.52
ironmen35 Hit a bonus ball @ 13.52
ironmen35 Got a kill @ 15.69
Donolan Was eliminated @ 15.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback