2D Paintball
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6v6 - Scenario +Experimental

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 benj 3 1 3 Un-ranked 0
#2 90 GoleafsGo 0 0 0 Un-ranked 0
#3 60 KKCrispus 0 0 0 Un-ranked 0
#4 30 htaR 0 0 0 Un-ranked 0
#5 10 Goozin 1 3 0.3 Un-ranked 0
Campaign

2D Paintball Match Log #34815 (03-07-2016 @ 02:52pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

htaR Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Goozin Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 97.8 ft.
GoleafsGo Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 84.4 ft.
benj Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
htaR Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Goozin Was eliminated @ 6.78
benj Got a kill @ 6.78

Round #2 Recap Round length: 0:06 / Team Red Scored

Goozin Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 114.4 ft.
KKCrispus Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 68.9 ft.
GoleafsGo Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 56.3 ft.
benj Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.

Round #2 Event log

Goozin Was eliminated @ 5.80
benj Got a kill @ 5.80
Goozin Got bonus balled @ 5.95
benj Hit a bonus ball @ 5.95

Round #3 Recap Round length: 0:07 / Team Red Scored

Goozin Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 109.3 ft.
KKCrispus Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
GoleafsGo Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 76.9 ft.
benj Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 1 Ran 136 ft.

Round #3 Event log

benj Chopped a ball @ 2.34
benj Swabbed @ 3.87
Goozin Was eliminated @ 7.19
benj Got a kill @ 7.19

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback