2D Paintball
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D5 - Rookie 3v3

Was only 17 (3man) by Liam
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 3 5 1 5 N/A 0
#2 111 Bot - 5 3 0 3 N/A 0
#3 86 Bot - 1 1 0 1 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 0 Bot - 4 0 2 0 N/A 0
#6 0 Dashaun 0 4 0 Un-ranked 2
Campaign

2D Paintball Match Log #347901 (05-24-2019 @ 08:18am)

Round #1 Recap Round length: 0:54 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 255.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 2 Swabs 2 Ran 273.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 195.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 282 ft.
Dashaun Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 6.42
Bot - 3 Got a kill @ 6.42
Bot - 3 Chopped a ball @ 13.50
Bot - 5 Got a kill @ 18.11
Dashaun Was eliminated @ 18.11
Bot - 3 Swabbed @ 20.64
Bot - 3 Chopped a ball @ 25.43
Dashaun Took over bot @ 30.26
Bot - 3 Swabbed @ 50.95
Bot - 3 Got a kill @ 53.69
Dashaun Was eliminated @ 53.69
Bot - 3 Hit a bonus ball @ 53.94
Dashaun Got bonus balled @ 53.94
Round Ended @ 54.04

Round #2 Recap Round length: 0:43 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 0 Swabs 0 Ran 245.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 229.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 249.2 ft.
Dashaun Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 78.1 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.45
Bot - 2 Was eliminated @ 3.45
Bot - 1 Hit a bonus ball @ 3.62
Bot - 2 Got bonus balled @ 3.62
Bot - 4 Was eliminated @ 4.66
Bot - 5 Got a kill @ 4.66
Bot - 3 Got a kill @ 43.31
Dashaun Was eliminated @ 43.31
Round Ended @ 43.73

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 157 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 157.2 ft.
Dashaun Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 296 ft.

Round #3 Event log

Bot - 5 Got a kill @ 2.91
Bot - 4 Was eliminated @ 2.91
Bot - 5 Hit a bonus ball @ 3.15
Bot - 4 Got bonus balled @ 3.15
Bot - 5 Chopped a ball @ 3.98
Bot - 3 Chopped a ball @ 5.86
Dashaun Was eliminated @ 9.66
Bot - 3 Got a kill @ 9.66
Dashaun Got bonus balled @ 9.77
Bot - 3 Hit a bonus ball @ 9.77
Bot - 5 Swabbed @ 10.58
Bot - 3 Swabbed @ 11.28
Bot - 3 Got a kill @ 11.77
Bot - 2 Was eliminated @ 11.77
Bot - 3 Was eliminated @ 11.78
Bot - 2 Got a kill @ 11.78
Bot - 3 Traded out @ 11.78
Bot - 2 Got the trade @ 11.78
Round Ended @ 12.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback