2D Paintball
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6v6 - Scenario +Experimental

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 zotaketa 4 1 4 Un-ranked 0
#2 50 SirRichards 2 1 2 Un-ranked 0
#3 40 Nick 1 3 0.3 Un-ranked 0
#4 30 Anon-8933 0 1 0 Un-ranked 0
#5 21 TimVosch 2 4 0.5 Un-ranked 0
#6 11 MeatyFingerNoodle 1 0 1 Un-ranked 0
#7 10 Anon-9070 1 2 0.5 Un-ranked 0
#8 10 cooljj21 1 1 1 Un-ranked 0
#9 0 Anon-6732 0 0 0 Un-ranked 0
#10 0 jamestwdm 0 0 0 Un-ranked 0
Campaign

2D Paintball Match Log #34763 (03-07-2016 @ 01:47pm)

Round #1 Recap Round length: 0:14 / Team Blue Scored

Anon-9070 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
MeatyFingerNoodle Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 117.4 ft.
SirRichards Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 1 Ran 117.1 ft.
TimVosch Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 103.1 ft.
Nick Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 312.6 ft.
zotaketa Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 211.9 ft.

Round #1 Event log

MeatyFingerNoodle Got a kill @ 4.63
TimVosch Was eliminated @ 4.63
MeatyFingerNoodle Hit a bonus ball @ 4.66
TimVosch Got bonus balled @ 4.66
SirRichards Swabbed @ 5.04
SirRichards Got a kill @ 12.64
zotaketa Was eliminated @ 12.64
SirRichards Got a kill @ 14.11
Nick Was eliminated @ 14.11

Round #2 Recap Round length: 0:20 / Team Red Scored

Anon-6732 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
SirRichards Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
TimVosch Got 1 kills Took 2 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 295.7 ft.
Nick Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.
zotaketa Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 363.1 ft.

Round #2 Event log

TimVosch Took a bounce @ 5.36
zotaketa Bounced a player @ 5.36
TimVosch Bounced a player @ 6.96
Nick Took a bounce @ 6.96
TimVosch Got a kill @ 6.97
Nick Was eliminated @ 6.97
TimVosch Took a bounce @ 7.01
Nick Bounced a player @ 7.01
TimVosch Hit a bonus ball @ 7.29
Nick Got bonus balled @ 7.29
TimVosch Was eliminated @ 19.95
zotaketa Got a kill @ 19.95
TimVosch Got bonus balled @ 20.18
zotaketa Hit a bonus ball @ 20.18

Round #3 Recap Round length: 0:14 / Team Red Scored

jamestwdm Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-8933 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
TimVosch Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 286.4 ft.
Nick Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 212.6 ft.
zotaketa Got 1 kills Took 1 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 337.5 ft.

Round #3 Event log

Anon-8933 Was eliminated @ 13.40
TimVosch Got a kill @ 13.40
TimVosch Was eliminated @ 14.53
zotaketa Got a kill @ 14.53
TimVosch Bounced a player @ 14.64
zotaketa Took a bounce @ 14.64

Round #4 Recap Round length: 0:07 / Team Red Scored

cooljj21 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 105.8 ft.
Anon-8933 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 24.2 ft.
TimVosch Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 77.5 ft.
Nick Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.
zotaketa Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 209.4 ft.

Round #4 Event log

cooljj21 Got a kill @ 2.19
Nick Was eliminated @ 2.19
TimVosch Was eliminated @ 5.18
zotaketa Got a kill @ 5.18
cooljj21 Was eliminated @ 7.26
zotaketa Got a kill @ 7.26

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback