2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 287 ME71 13 0 13 Un-ranked 0
#2 100 Bot - 2 1 2 0.5 N/A 0
#3 70 Bot - 4 1 3 0.3 N/A 0
#4 31 Bot - 3 3 5 0.6 N/A 0
#5 11 Bot - 5 1 4 0.2 N/A 0
#6 10 Bot - 1 1 5 0.2 N/A 0
#7 0 dds115 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #34738 (03-07-2016 @ 12:44pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 166.4 ft.
ME71 Got 3 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 2 Swabs 0 Ran 272.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.

Round #1 Event log

ME71 Chopped a ball @ 0.92
Bot - 4 Was eliminated @ 2.87
Bot - 3 Got a kill @ 2.87
Bot - 3 Chopped a ball @ 7.24
Bot - 3 Was eliminated @ 10.14
ME71 Got a kill @ 10.14
ME71 Chopped a ball @ 12.05
ME71 Got a kill @ 13.55
Bot - 1 Was eliminated @ 13.55
ME71 Hit a bonus ball @ 13.76
Bot - 1 Got bonus balled @ 13.76
Bot - 5 Was eliminated @ 15.16
ME71 Got a kill @ 15.16

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 5 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
ME71 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 114.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.44
Bot - 1 Got a kill @ 2.44
Bot - 4 Got a kill @ 2.96
Bot - 3 Was eliminated @ 2.96
Bot - 5 Got a kill @ 2.96
Bot - 4 Was eliminated @ 2.96
Bot - 5 Hit a bonus ball @ 3.08
Bot - 4 Got bonus balled @ 3.08
Bot - 5 Was eliminated @ 4.90
ME71 Got a kill @ 4.90
ME71 Got a kill @ 7.43
Bot - 1 Was eliminated @ 7.43

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.
ME71 Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 120.7 ft.

Round #3 Event log

ME71 Got a kill @ 0.51
Bot - 1 Was eliminated @ 0.51
ME71 Hit a bonus ball @ 0.66
Bot - 1 Got bonus balled @ 0.66
ME71 Hit a bonus ball @ 0.73
Bot - 1 Got bonus balled @ 0.73
Bot - 5 Was eliminated @ 4.59
ME71 Got a kill @ 4.59
Bot - 4 Was eliminated @ 5.93
Bot - 3 Got a kill @ 5.93
Bot - 3 Was eliminated @ 9.49
Bot - 2 Got a kill @ 9.49
Bot - 3 Got bonus bounced @ 9.58
Bot - 2 Hit a bonus bounce @ 9.58
Bot - 3 Got bonus bounced @ 9.73
ME71 Hit a bonus bounce @ 9.73

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 178.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 167.2 ft.
ME71 Got 3 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 4.24
ME71 Got a kill @ 4.24
Bot - 1 Got bonus balled @ 4.51
ME71 Hit a bonus ball @ 4.51
Bot - 5 Was eliminated @ 8.40
ME71 Got a kill @ 8.40
Bot - 3 Got a kill @ 8.45
Bot - 2 Was eliminated @ 8.45
ME71 Hit a bonus ball @ 8.55
Bot - 5 Got bonus balled @ 8.55
Bot - 3 Hit a bonus ball @ 8.58
Bot - 2 Got bonus balled @ 8.58
ME71 Got a kill @ 13.57
Bot - 3 Was eliminated @ 13.57
Bot - 3 Got bonus balled @ 13.72
ME71 Hit a bonus ball @ 13.72
ME71 Hit a bonus ball @ 13.81
Bot - 3 Got bonus balled @ 13.81

Round #5 Recap Round length: 0:08 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
dds115 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 108.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 119.3 ft.
ME71 Got 3 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 204.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 0.58
ME71 Got a kill @ 0.58
ME71 Got a kill @ 6.18
Bot - 1 Was eliminated @ 6.18
dds115 Was eliminated @ 7.62
ME71 Got a kill @ 7.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback