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1v1 - King of the Hill

Ultimate Madness IV by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 ArcaneClarity 4 3 1.3 Un-ranked 2
#2 78 largemale 3 4 0.7 Un-ranked 2
Campaign

2D Paintball Match Log #347369 (05-23-2019 @ 09:35am)

Round #1 Recap Round length: 0:05 / Team Red Scored

ArcaneClarity Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 78.3 ft.
largemale Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 105.9 ft.

Round #1 Event log

ArcaneClarity Was eliminated @ 5.31
largemale Got a kill @ 5.31
ArcaneClarity Got bonus balled @ 5.41
largemale Hit a bonus ball @ 5.41
ArcaneClarity Got bonus balled @ 5.50
largemale Hit a bonus ball @ 5.50
Round Ended @ 5.56

Round #2 Recap Round length: 0:05 / Team Blue Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
largemale Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 95 ft.

Round #2 Event log

ArcaneClarity Got a kill @ 5.52
largemale Was eliminated @ 5.52
Round Ended @ 5.95

Round #3 Recap Round length: 0:03 / Round Draw!

ArcaneClarity Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 108.7 ft.
largemale Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.

Round #3 Event log

ArcaneClarity Got a kill @ 2.76
largemale Was eliminated @ 2.76
ArcaneClarity Was eliminated @ 2.85
ArcaneClarity Hit a bonus ball @ 2.85
largemale Got bonus balled @ 2.85
ArcaneClarity Traded out @ 2.85
largemale Got the trade @ 2.85
largemale Got a kill @ 2.85
Round Ended @ 3.04

Round #4 Recap Round length: 0:04 / Team Red Scored

ArcaneClarity Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
largemale Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.

Round #4 Event log

ArcaneClarity Was eliminated @ 3.85
largemale Got a kill @ 3.85
ArcaneClarity Got bonus balled @ 4.12
largemale Hit a bonus ball @ 4.12
Round Ended @ 4.21

Round #5 Recap Round length: 0:09 / Team Blue Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 64.2 ft.
largemale Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 108 ft.

Round #5 Event log

ArcaneClarity Got a kill @ 9.08
largemale Was eliminated @ 9.08
Round Ended @ 9.51

Round #6 Recap Round length: 0:25 / Team Blue Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 118 shots Reloads 2 Chops 0 Swabs 0 Ran 77.1 ft.
largemale Got 0 kills Took 0 bounces Fired 32 shots Reloads 1 Chops 0 Swabs 0 Ran 110.5 ft.

Round #6 Event log

ArcaneClarity Reloaded @ 12.82
ArcaneClarity Reloaded @ 19.17
largemale Reloaded @ 21.77
ArcaneClarity Got a kill @ 24.93
largemale Was eliminated @ 24.93
Round Ended @ 25.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback