2D Paintball
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1v1 - King of the Hill

Get Some by shotsie
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 RetiredRaider 4 4 1 Un-ranked 8
#2 91 ArcaneClarity 4 4 1 Un-ranked 2
Campaign

2D Paintball Match Log #347362 (05-23-2019 @ 09:30am)

Round #1 Recap Round length: 0:02 / Team Red Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 52.6 ft.
RetiredRaider Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 79.6 ft.

Round #1 Event log

ArcaneClarity Got a kill @ 2.31
RetiredRaider Was eliminated @ 2.31
Round Ended @ 2.73

Round #2 Recap Round length: 0:17 / Team Blue Scored

ArcaneClarity Got 0 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 303.1 ft.
RetiredRaider Got 1 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.

Round #2 Event log

ArcaneClarity Bounced a player @ 11.99
RetiredRaider Took a bounce @ 11.99
ArcaneClarity Was eliminated @ 17.06
RetiredRaider Got a kill @ 17.06
ArcaneClarity Got bonus balled @ 17.23
RetiredRaider Hit a bonus ball @ 17.23
Round Ended @ 17.36

Round #3 Recap Round length: 0:07 / Round Draw!

ArcaneClarity Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 191.8 ft.
RetiredRaider Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 122.9 ft.

Round #3 Event log

ArcaneClarity Got a kill @ 7.11
RetiredRaider Was eliminated @ 7.11
ArcaneClarity Was eliminated @ 7.33
RetiredRaider Got a kill @ 7.33
ArcaneClarity Traded out @ 7.33
RetiredRaider Got the trade @ 7.33
Round Ended @ 7.53

Round #4 Recap Round length: 0:21 / Team Red Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
RetiredRaider Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 227.6 ft.

Round #4 Event log

RetiredRaider Was eliminated @ 21.22
ArcaneClarity Got a kill @ 21.22
Round Ended @ 21.64

Round #5 Recap Round length: 0:16 / Team Blue Scored

ArcaneClarity Got 0 kills Took 1 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 178.9 ft.
RetiredRaider Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 0 Ran 279.9 ft.

Round #5 Event log

RetiredRaider Chopped a ball @ 1.98
ArcaneClarity Took a bounce @ 4.12
RetiredRaider Bounced a player @ 4.12
ArcaneClarity Chopped a ball @ 11.88
ArcaneClarity Was eliminated @ 15.74
RetiredRaider Got a kill @ 15.74
Round Ended @ 16.16

Round #6 Recap Round length: 0:08 / Team Blue Scored

ArcaneClarity Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 104.2 ft.
RetiredRaider Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 182.2 ft.

Round #6 Event log

ArcaneClarity Was eliminated @ 7.63
RetiredRaider Got a kill @ 7.63
Round Ended @ 8.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback