2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 139 ArcaneClarity 6 3 2 Un-ranked 2
#2 48 largemale 3 6 0.5 Un-ranked 2
Campaign

2D Paintball Match Log #347360 (05-23-2019 @ 09:28am)

Round #1 Recap Round length: 0:05 / Team Blue Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 108.9 ft.
largemale Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.

Round #1 Event log

ArcaneClarity Got a kill @ 5.32
largemale Was eliminated @ 5.32
Round Ended @ 5.75

Round #2 Recap Round length: 0:15 / Round Draw!

ArcaneClarity Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
largemale Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 84.7 ft.

Round #2 Event log

ArcaneClarity Got a kill @ 14.96
largemale Was eliminated @ 14.96
ArcaneClarity Was eliminated @ 15.29
ArcaneClarity Traded out @ 15.29
largemale Got the trade @ 15.29
largemale Got a kill @ 15.29
Round Ended @ 15.39

Round #3 Recap Round length: 0:13 / Round Draw!

ArcaneClarity Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 86 ft.
largemale Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 86.8 ft.

Round #3 Event log

ArcaneClarity Was eliminated @ 12.82
largemale Got a kill @ 12.82
ArcaneClarity Got bonus balled @ 12.85
largemale Hit a bonus ball @ 12.85
ArcaneClarity Got bonus balled @ 12.96
largemale Hit a bonus ball @ 12.96
ArcaneClarity Got a kill @ 12.97
largemale Was eliminated @ 12.97
ArcaneClarity Got the trade @ 12.97
largemale Traded out @ 12.97
Round Ended @ 13.02

Round #4 Recap Round length: 0:08 / Round Draw!

ArcaneClarity Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.
largemale Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 78.9 ft.

Round #4 Event log

largemale Was eliminated @ 8.39
ArcaneClarity Got a kill @ 8.39
ArcaneClarity Was eliminated @ 8.72
ArcaneClarity Traded out @ 8.72
largemale Got the trade @ 8.72
largemale Got a kill @ 8.72
ArcaneClarity Got bonus balled @ 8.81
largemale Hit a bonus ball @ 8.81
Round Ended @ 8.82

Round #5 Recap Round length: 0:00 / Team Blue Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 43 ft.
largemale Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 44.8 ft.

Round #5 Event log

ArcaneClarity Got a kill @ 0.57
largemale Was eliminated @ 0.57
ArcaneClarity Hit a bonus ball @ 0.94
largemale Got bonus balled @ 0.94
ArcaneClarity Hit a bonus ball @ 0.94
largemale Got bonus balled @ 0.94
Round Ended @ 0.97

Round #6 Recap Round length: 0:03 / Team Blue Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 99.4 ft.
largemale Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 112.3 ft.

Round #6 Event log

ArcaneClarity Got a kill @ 3.23
largemale Was eliminated @ 3.23
ArcaneClarity Hit a bonus ball @ 3.30
largemale Got bonus balled @ 3.30
Round Ended @ 3.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback