2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 largemale 4 4 1 Un-ranked 2
#2 91 ArcaneClarity 4 4 1 Un-ranked 2
Campaign

2D Paintball Match Log #347356 (05-23-2019 @ 09:22am)

Round #1 Recap Round length: 0:07 / Team Red Scored

ArcaneClarity Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 107.3 ft.
largemale Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 76.8 ft.

Round #1 Event log

ArcaneClarity Was eliminated @ 7.06
largemale Got a kill @ 7.06
ArcaneClarity Got bonus balled @ 7.17
largemale Hit a bonus ball @ 7.17
Round Ended @ 7.34

Round #2 Recap Round length: 0:20 / Team Blue Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 0 Ran 326.3 ft.
largemale Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 169.4 ft.

Round #2 Event log

ArcaneClarity Chopped a ball @ 17.77
ArcaneClarity Got a kill @ 19.90
largemale Was eliminated @ 19.90
largemale Chopped a ball @ 20.03
Round Ended @ 20.31

Round #3 Recap Round length: 0:07 / Team Blue Scored

ArcaneClarity Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 0 Ran 83 ft.
largemale Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 47.3 ft.

Round #3 Event log

ArcaneClarity Chopped a ball @ 1.47
ArcaneClarity Got a kill @ 7.25
largemale Was eliminated @ 7.25
Round Ended @ 7.68

Round #4 Recap Round length: 0:11 / Team Red Scored

ArcaneClarity Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 2 Swabs 0 Ran 128.5 ft.
largemale Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 119.6 ft.

Round #4 Event log

ArcaneClarity Chopped a ball @ 0.96
ArcaneClarity Chopped a ball @ 9.85
ArcaneClarity Was eliminated @ 11.05
largemale Got a kill @ 11.05
ArcaneClarity Got bonus balled @ 11.10
largemale Hit a bonus ball @ 11.10
ArcaneClarity Got bonus balled @ 11.20
largemale Hit a bonus ball @ 11.20
Round Ended @ 11.27

Round #5 Recap Round length: 0:32 / Round Draw!

ArcaneClarity Got 1 kills Took 0 bounces Fired 208 shots Reloads 1 Chops 2 Swabs 0 Ran 214.8 ft.
largemale Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 175.4 ft.

Round #5 Event log

ArcaneClarity Chopped a ball @ 9.02
ArcaneClarity Chopped a ball @ 13.72
ArcaneClarity Reloaded @ 26.09
largemale Chopped a ball @ 30.95
ArcaneClarity Was eliminated @ 32.20
largemale Got a kill @ 32.20
ArcaneClarity Got a kill @ 32.48
largemale Was eliminated @ 32.48
ArcaneClarity Got the trade @ 32.48
largemale Traded out @ 32.48
ArcaneClarity Got bonus balled @ 32.57
largemale Hit a bonus ball @ 32.57
ArcaneClarity Hit a bonus ball @ 32.57
largemale Got bonus balled @ 32.57
Round Ended @ 32.60

Round #6 Recap Round length: 0:29 / Team Red Scored

ArcaneClarity Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 2 Swabs 0 Ran 203.4 ft.
largemale Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 193.4 ft.

Round #6 Event log

ArcaneClarity Chopped a ball @ 0.66
ArcaneClarity Chopped a ball @ 26.35
ArcaneClarity Was eliminated @ 29.69
largemale Got a kill @ 29.69
ArcaneClarity Got bonus balled @ 29.78
largemale Hit a bonus ball @ 29.78
Round Ended @ 29.96

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback