2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 cara20021 5 1 5 Un-ranked 1
#2 111 Bot - 1 3 0 3 N/A 0
#3 41 Bot - 3 1 2 0.5 N/A 0
#4 20 Bot - 2 2 2 1 N/A 0
#5 15 Bot - 4 1 2 0.5 N/A 0
#6 0 jimmyate 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #347143 (05-22-2019 @ 08:54pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 1 Ran 153.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 139.3 ft.
cara20021 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 318.5 ft.
jimmyate Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 95.9 ft.

Round #1 Event log

Bot - 1 Got a kill @ 3.87
jimmyate Was eliminated @ 3.87
Bot - 2 Got a kill @ 5.21
Bot - 3 Was eliminated @ 5.21
Bot - 4 Chopped a ball @ 5.62
Bot - 1 Chopped a ball @ 5.82
jimmyate Took over bot @ 6.52
Bot - 2 Was eliminated @ 9.88
cara20021 Got a kill @ 9.88
Bot - 1 Swabbed @ 11.26
cara20021 Got a kill @ 13.64
jimmyate Was eliminated @ 13.64
Round Ended @ 14.06

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 150.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
cara20021 Got 2 kills Took 0 bounces Fired 37 shots Reloads 1 Chops 0 Swabs 0 Ran 251.5 ft.
jimmyate Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 108.6 ft.

Round #2 Event log

cara20021 Reloaded @ 0.02
Bot - 3 Got a kill @ 3.78
jimmyate Was eliminated @ 3.78
Bot - 2 Got a kill @ 3.91
Bot - 3 Was eliminated @ 3.91
Bot - 3 Hit a bonus ball @ 3.94
jimmyate Got bonus balled @ 3.94
Bot - 2 Chopped a ball @ 4.13
jimmyate Took over bot @ 6.01
jimmyate Was eliminated @ 10.94
cara20021 Got a kill @ 10.94
cara20021 Got a kill @ 12.54
Bot - 4 Was eliminated @ 12.54
cara20021 Was eliminated @ 12.76
cara20021 Traded out @ 12.76
Bot - 4 Got a kill @ 12.76
Bot - 4 Got the trade @ 12.76
Bot - 4 Got bonus balled @ 12.91
cara20021 Hit a bonus ball @ 12.91
Round Ended @ 12.94

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 129.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
cara20021 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
jimmyate Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.48
Bot - 4 Was eliminated @ 2.48
Bot - 2 Chopped a ball @ 3.54
Bot - 1 Got a kill @ 4.73
Bot - 2 Was eliminated @ 4.73
jimmyate Was eliminated @ 9.06
cara20021 Got a kill @ 9.06
Bot - 1 Hit a bonus ball @ 9.13
jimmyate Got bonus balled @ 9.13
Round Ended @ 9.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback