2D Paintball
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D5 - Rookie 3v3

DMG Field by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 OTTF-_-leader 5 0 5 Un-ranked 1
#2 95 Bot - 3 2 0 2 N/A 0
#3 64 Anon-2855 4 4 1 Un-ranked 1
#4 50 Bot - 1 2 2 1 N/A 0
#5 10 Bot - 2 1 3 0.3 N/A 0
#6 10 hookumhorns 1 3 0.3 Un-ranked 2
#7 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #346819 (05-22-2019 @ 10:32am)

Round #1 Recap Round length: 0:10 / Team Red Scored

Anon-2855 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 135.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
OTTF-_-leader Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 235.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
hookumhorns Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 90.7 ft.

Round #1 Event log

Bot - 3 Got a kill @ 0.94
Bot - 4 Was eliminated @ 0.94
OTTF-_-leader Bounced a player @ 4.16
hookumhorns Took a bounce @ 4.16
Bot - 2 Was eliminated @ 9.13
Bot - 3 Got a kill @ 9.13
OTTF-_-leader Got a kill @ 9.59
hookumhorns Was eliminated @ 9.59
Round Ended @ 10.01

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 120.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
OTTF-_-leader Got 2 kills Took 1 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 364.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
hookumhorns Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 70.3 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.82
OTTF-_-leader Got a kill @ 1.82
Bot - 4 Bounced a player @ 2.67
OTTF-_-leader Took a bounce @ 2.67
OTTF-_-leader Chopped a ball @ 3.29
Bot - 4 Was eliminated @ 8.15
OTTF-_-leader Got a kill @ 8.15
hookumhorns Chopped a ball @ 8.70
hookumhorns Got a kill @ 16.71
Bot - 1 Was eliminated @ 16.71
Bot - 1 Got a kill @ 16.85
hookumhorns Was eliminated @ 16.85
Bot - 1 Got the trade @ 16.85
hookumhorns Traded out @ 16.85
OTTF-_-leader Hit a bonus ball @ 17.21
hookumhorns Got bonus balled @ 17.21
Round Ended @ 17.26

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.
OTTF-_-leader Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 263.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 111.5 ft.
hookumhorns Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.64
Bot - 4 Was eliminated @ 1.64
Bot - 1 Was eliminated @ 1.87
Bot - 2 Got a kill @ 1.87
Bot - 2 Was eliminated @ 4.80
OTTF-_-leader Got a kill @ 4.80
OTTF-_-leader Got a kill @ 10.98
hookumhorns Was eliminated @ 10.98
Round Ended @ 11.41

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback