2D Paintball
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3v3 Team Deathmatch

Brodo's Field #2 by Faggens_Brodo
15 - 13
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 99 Bot - 5 7 6 1.1 N/A 0
#2 88 Bot - 1 6 6 1 N/A 0
#3 88 tingjui 7 5 1.4 Un-ranked 1
#4 78 Bot - 4 6 5 1.2 N/A 0
#5 29 Bot - 2 1 3 0.3 N/A 0
#6 21 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #346614 (05-22-2019 @ 03:06am)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 67.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 443 shots Reloads 2 Chops 2 Swabs 1 Ran 362.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 30.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 1 Ran 72.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 49.7 ft.
tingjui Got 3 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 80.8 ft.

Round #1 Event log

Bot - 2 Reloaded @ 126.80
Bot - 2 Chopped a ball @ 144.77
Bot - 2 Got a kill @ 150.92
Bot - 2 Swabbed @ 150.95
Bot - 2 Reloaded @ 166.36
tingjui Got a kill @ 171.71
tingjui Hit a bonus ball @ 171.86
tingjui Got a kill @ 175.83
Bot - 4 Chopped a ball @ 181.51
tingjui Got a kill @ 182.12
tingjui Hit a bonus ball @ 182.25
Bot - 4 Got a kill @ 185.50
Bot - 4 Swabbed @ 187.32
Bot - 2 Chopped a ball @ 189.63
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback