2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Dashaun 3 1 3 Un-ranked 1
#2 101 kiwii 2 1 2 Un-ranked 3
#3 85 Youtub_NastyX 1 1 1 Un-ranked 1
#4 30 Bot - 1 2 2 1 N/A 0
#5 11 NASTYT 1 4 0.2 Un-ranked 1
Campaign

2D Paintball Match Log #346186 (05-21-2019 @ 10:02am)

Round #1 Recap Round length: 0:21 / Round Draw!

Bot - 1 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Youtub_NastyX Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 68.2 ft.
NASTYT Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 329.9 ft.
Dashaun Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 441.3 ft.
kiwii Got 0 kills Took 1 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 105.4 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.20
Youtub_NastyX Was eliminated @ 1.20
Bot - 1 Got a kill @ 5.66
kiwii Was eliminated @ 5.66
Dashaun Chopped a ball @ 8.00
NASTYT Was eliminated @ 9.57
Dashaun Got a kill @ 9.57
NASTYT Got bonus balled @ 9.92
Dashaun Hit a bonus ball @ 9.92
NASTYT Took over bot @ 13.14
NASTYT Got a kill @ 21.27
Dashaun Was eliminated @ 21.27
Round Ended @ 21.70

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
Youtub_NastyX Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.
NASTYT Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Dashaun Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 282.1 ft.
kiwii Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 97.6 ft.

Round #2 Event log

NASTYT Was eliminated @ 2.45
Dashaun Got a kill @ 2.45
NASTYT Took over bot @ 4.86
NASTYT Was eliminated @ 9.77
Dashaun Got a kill @ 9.77
Round Ended @ 10.19

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Youtub_NastyX Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 194.4 ft.
NASTYT Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Dashaun Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 194.8 ft.
kiwii Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 47.1 ft.

Round #3 Event log

NASTYT Took a bounce @ 1.68
kiwii Bounced a player @ 1.68
NASTYT Was eliminated @ 3.81
kiwii Got a kill @ 3.81
Bot - 1 Was eliminated @ 5.02
Youtub_NastyX Got a kill @ 5.02
Round Ended @ 5.44

Round #4 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 2 Swabs 0 Ran 152.6 ft.
Youtub_NastyX Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
NASTYT Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
Dashaun Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 195.2 ft.
kiwii Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 75.1 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 2.16
Bot - 1 Chopped a ball @ 5.03
Bot - 1 Was eliminated @ 5.12
kiwii Got a kill @ 5.12
Bot - 1 Got bonus balled @ 5.33
kiwii Hit a bonus ball @ 5.33
Round Ended @ 5.45

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback