2D Paintball
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D5 - Rookie 3v3

DMG 3v3 by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Anon-3200 7 1 7 Un-ranked 16
#2 60 Bot - 2 1 0 1 N/A 0
#3 60 Bot - 4 1 1 1 N/A 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 5 0 2 0 N/A 0
#7 0 RyZe 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #345419 (05-19-2019 @ 06:55pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Anon-3200 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 130.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 115.7 ft.

Round #1 Event log

Anon-3200 Got a kill @ 1.56
Bot - 5 Was eliminated @ 1.56
Bot - 3 Was eliminated @ 5.21
Bot - 4 Got a kill @ 5.21
Bot - 1 Was eliminated @ 7.33
Bot - 2 Got a kill @ 7.33
Round Ended @ 7.75

Round #2 Recap Round length: 0:49 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 253.1 ft.
Anon-3200 Got 3 kills Took 0 bounces Fired 193 shots Reloads 1 Chops 0 Swabs 0 Ran 182.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.42
Anon-3200 Was eliminated @ 1.42
Bot - 3 Got a kill @ 3.09
Bot - 4 Was eliminated @ 3.09
Anon-3200 Took over bot @ 5.07
Anon-3200 Got a kill @ 10.15
Bot - 5 Was eliminated @ 10.15
Bot - 1 Was eliminated @ 19.07
Anon-3200 Got a kill @ 19.07
Anon-3200 Reloaded @ 39.32
Bot - 3 Was eliminated @ 49.00
Anon-3200 Got a kill @ 49.00
Round Ended @ 49.42

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 154.7 ft.
Anon-3200 Got 3 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 1 Ran 136.1 ft.
RyZe Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 1.80
Bot - 1 Was eliminated @ 3.17
Anon-3200 Got a kill @ 3.17
Bot - 3 Chopped a ball @ 5.02
Bot - 4 Swabbed @ 7.82
Bot - 3 Was eliminated @ 8.27
Anon-3200 Got a kill @ 8.27
Anon-3200 Hit a bonus ball @ 8.36
Bot - 3 Got bonus balled @ 8.36
Anon-3200 Hit a bonus ball @ 8.42
Bot - 3 Got bonus balled @ 8.42
RyZe Was eliminated @ 10.57
Anon-3200 Got a kill @ 10.57
Anon-3200 Hit a bonus bounce @ 10.74
RyZe Got bonus bounced @ 10.74
Anon-3200 Hit a bonus ball @ 10.83
RyZe Got bonus balled @ 10.83
Round Ended @ 10.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback