2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 timber0070 6 0 6 Un-ranked 2
#2 96 Bot - 2 2 0 2 N/A 0
#3 60 Bot - 4 1 1 1 N/A 0
#4 10 Bot - 5 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #344885 (05-18-2019 @ 08:29pm)

Round #1 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 150.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 195.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 131.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 211.7 ft.
timber0070 Got 2 kills Took 1 bounces Fired 140 shots Reloads 0 Chops 2 Swabs 0 Ran 97.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 189.9 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.08
Bot - 2 Got a kill @ 4.64
Bot - 3 Was eliminated @ 4.64
Bot - 2 Chopped a ball @ 4.84
Bot - 1 Chopped a ball @ 7.00
Bot - 1 Bounced a player @ 10.41
timber0070 Took a bounce @ 10.41
Bot - 1 Was eliminated @ 10.78
timber0070 Got a kill @ 10.78
timber0070 Chopped a ball @ 20.78
timber0070 Chopped a ball @ 22.96
timber0070 Got a kill @ 25.01
Bot - 5 Was eliminated @ 25.01
timber0070 Hit a bonus ball @ 25.33
Bot - 5 Got bonus balled @ 25.33
Round Ended @ 25.40

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 170.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
timber0070 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 182.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.

Round #2 Event log

timber0070 Bounced a player @ 1.27
Bot - 3 Took a bounce @ 1.27
timber0070 Got a kill @ 1.29
Bot - 3 Was eliminated @ 1.29
Bot - 5 Got a kill @ 2.09
Bot - 4 Was eliminated @ 2.09
Bot - 1 Was eliminated @ 4.32
Bot - 2 Got a kill @ 4.32
Bot - 2 Hit a bonus bounce @ 4.47
Bot - 1 Got bonus bounced @ 4.47
Bot - 2 Hit a bonus ball @ 4.59
Bot - 1 Got bonus balled @ 4.59
timber0070 Got a kill @ 8.39
Bot - 5 Was eliminated @ 8.39
timber0070 Hit a bonus ball @ 8.54
Bot - 5 Got bonus balled @ 8.54
Round Ended @ 8.69

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
timber0070 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 130.5 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 3.76
timber0070 Got a kill @ 3.76
Bot - 4 Got a kill @ 4.52
Bot - 5 Was eliminated @ 4.52
Bot - 1 Was eliminated @ 5.19
timber0070 Got a kill @ 5.19
Round Ended @ 5.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback