2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Nibba123 3 0 3 Un-ranked 5
#2 0 cshay34 0 3 0 Un-ranked 6
Campaign

2D Paintball Match Log #342752 (05-14-2019 @ 07:23am)

Round #1 Recap Round length: 0:04 / Team Red Scored

Nibba123 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 100.3 ft.
cshay34 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.

Round #1 Event log

Nibba123 Got a kill @ 4.04
cshay34 Was eliminated @ 4.04
Round Ended @ 4.47

Round #2 Recap Round length: 0:05 / Team Red Scored

Nibba123 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 113 ft.
cshay34 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 120.3 ft.

Round #2 Event log

Nibba123 Got a kill @ 4.93
cshay34 Was eliminated @ 4.93
Nibba123 Hit a bonus ball @ 4.97
cshay34 Got bonus balled @ 4.97
Round Ended @ 5.18

Round #3 Recap Round length: 0:04 / Team Red Scored

Nibba123 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 100.2 ft.
cshay34 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Nibba123 Got a kill @ 4.29
cshay34 Was eliminated @ 4.29
Round Ended @ 4.72

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback