2D Paintball
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D5 - Rookie 3v3

Derp by jbedford
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 133 Jumbo31 5 2 2.5 Un-ranked 5
#2 60 Bot - 1 3 2 1.5 N/A 0
#3 35 Bot - 3 1 0 1 N/A 0
#4 25 Bot - 2 2 3 0.6 N/A 0
#5 25 jsteele9098 2 3 0.6 Un-ranked 1
#6 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #342655 (05-13-2019 @ 11:29pm)

Round #1 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
jsteele9098 Got 1 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 0 Swabs 0 Ran 432.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 115.2 ft.
Jumbo31 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 179.9 ft.

Round #1 Event log

Bot - 1 Got a kill @ 3.31
Bot - 4 Was eliminated @ 3.31
Bot - 1 Was eliminated @ 6.75
Bot - 2 Got a kill @ 6.75
jsteele9098 Got a kill @ 11.34
Jumbo31 Was eliminated @ 11.34
Bot - 2 Was eliminated @ 11.64
Jumbo31 Got a kill @ 11.64
Jumbo31 Took over bot @ 13.47
jsteele9098 Was eliminated @ 26.41
Jumbo31 Got a kill @ 26.41
Round Ended @ 26.83

Round #2 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 177.8 ft.
jsteele9098 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Jumbo31 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.

Round #2 Event log

Bot - 1 Got a kill @ 4.81
jsteele9098 Was eliminated @ 4.81
Bot - 1 Was eliminated @ 5.00
jsteele9098 Got a kill @ 5.00
Bot - 1 Traded out @ 5.00
jsteele9098 Got the trade @ 5.00
Bot - 2 Was eliminated @ 7.68
Jumbo31 Got a kill @ 7.68
Bot - 2 Got bonus balled @ 7.76
Jumbo31 Hit a bonus ball @ 7.76
Bot - 4 Was eliminated @ 16.52
Jumbo31 Got a kill @ 16.52
Round Ended @ 16.95

Round #3 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 1 Ran 182.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
jsteele9098 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 72.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
Jumbo31 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 233.5 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 1.28
Bot - 1 Got a kill @ 5.04
Bot - 4 Was eliminated @ 5.04
Bot - 1 Swabbed @ 6.86
Jumbo31 Was eliminated @ 9.22
Bot - 2 Got a kill @ 9.22
Bot - 2 Was eliminated @ 10.85
Bot - 3 Got a kill @ 10.85
Jumbo31 Took over bot @ 10.99
jsteele9098 Was eliminated @ 13.26
Jumbo31 Got a kill @ 13.26
jsteele9098 Got bonus balled @ 13.50
Jumbo31 Hit a bonus ball @ 13.50
Round Ended @ 13.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback