2D Paintball
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3v3 Team Deathmatch

3v3 Alpha Map v2 by Jer
30 - 23
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 125 Bot - 2 11 8 1.3 N/A 0
#2 120 bryanpaints97 10 6 1.6 Un-ranked 3
#3 111 Bot - 5 9 10 0.9 N/A 0
#4 90 Bot - 4 8 9 0.8 N/A 0
#5 72 Bot - 3 8 11 0.7 N/A 0
#6 58 Bot - 1 6 8 0.7 N/A 0
Campaign

2D Paintball Match Log #342631 (05-13-2019 @ 10:10pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 66.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 54.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 1 Ran 83.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 1 Swabs 1 Ran 143.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 86 ft.
bryanpaints97 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 114.9 ft.

Round #1 Event log

Bot - 3 Bounced a player @ 164.13
Bot - 3 Got a kill @ 165.77
Bot - 4 Got a kill @ 165.82
Bot - 4 Hit a bonus ball @ 165.96
Bot - 3 Chopped a ball @ 167.24
Bot - 3 Swabbed @ 174.20
Bot - 4 Chopped a ball @ 176.92
Bot - 4 Swabbed @ 181.67
Bot - 1 Got a kill @ 183.19
Bot - 1 Was eliminated @ 186.89
bryanpaints97 Got a kill @ 186.89
Bot - 1 Got bonus balled @ 186.99
bryanpaints97 Hit a bonus ball @ 186.99
Bot - 3 Was eliminated @ 188.18
Bot - 4 Got a kill @ 188.18
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback