2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 118 Bot - 1 6 2 3 N/A 0
#2 88 Szuli 1 1 1 Un-ranked 2
#3 50 Bot - 3 2 1 2 N/A 0
#4 25 Qiu 3 8 0.3 Un-ranked 1
#5 10 Bot - 4 1 0 1 N/A 0
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #342202 (05-13-2019 @ 02:36am)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 153.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Qiu Got 1 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.
Szuli Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 89.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.63
Bot - 3 Got a kill @ 1.63
Bot - 1 Got a kill @ 4.32
Qiu Was eliminated @ 4.32
Bot - 1 Was eliminated @ 4.39
Qiu Got a kill @ 4.39
Bot - 1 Traded out @ 4.39
Qiu Got the trade @ 4.39
Bot - 1 Chopped a ball @ 4.52
Qiu Took over bot @ 6.84
Qiu Was eliminated @ 10.24
Bot - 3 Got a kill @ 10.24
Round Ended @ 10.66

Round #2 Recap Round length: 0:38 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 202.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 207.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 217.9 ft.
Qiu Got 2 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 343.6 ft.
Szuli Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 1 Swabs 0 Ran 119.4 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.16
Qiu Was eliminated @ 3.16
Qiu Got bonus balled @ 3.28
Bot - 1 Hit a bonus ball @ 3.28
Qiu Took over bot @ 7.84
Szuli Chopped a ball @ 14.36
Szuli Was eliminated @ 24.90
Qiu Got a kill @ 24.90
Szuli Took over bot @ 27.14
Qiu Got a kill @ 27.90
Bot - 1 Was eliminated @ 27.90
Qiu Was eliminated @ 28.07
Bot - 1 Got a kill @ 28.07
Qiu Traded out @ 28.07
Bot - 1 Got the trade @ 28.07
Qiu Took over bot @ 30.90
Qiu Was eliminated @ 37.63
Szuli Got a kill @ 37.63
Round Ended @ 38.05

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 195.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 168.3 ft.
Qiu Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 198.3 ft.
Szuli Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 85.8 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 3.71
Bot - 4 Got a kill @ 3.71
Bot - 4 Chopped a ball @ 4.26
Bot - 1 Got a kill @ 4.45
Qiu Was eliminated @ 4.45
Qiu Took over bot @ 6.29
Bot - 1 Got a kill @ 6.91
Qiu Was eliminated @ 6.91
Bot - 1 Hit a bonus ball @ 7.16
Qiu Got bonus balled @ 7.16
Qiu Took over bot @ 8.99
Qiu Was eliminated @ 9.99
Bot - 1 Got a kill @ 9.99
Bot - 1 Hit a bonus ball @ 10.27
Qiu Got bonus balled @ 10.27
Round Ended @ 10.36

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback