2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 156 blu 7 1 7 Un-ranked 3
#2 90 Bot - 2 1 0 1 N/A 0
#3 65 Bot - 4 1 0 1 N/A 0
#4 15 Bot - 1 1 2 0.5 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Anon-5508 0 4 0 Un-ranked 0
Campaign

2D Paintball Match Log #341766 (05-12-2019 @ 07:03am)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 144.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 169.1 ft.
blu Got 2 kills Took 1 bounces Fired 95 shots Reloads 0 Chops 1 Swabs 0 Ran 250.7 ft.
Anon-5508 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 31.1 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.89
blu Got a kill @ 3.89
Bot - 4 Chopped a ball @ 7.02
Anon-5508 Was eliminated @ 7.57
Bot - 4 Got a kill @ 7.57
Bot - 2 Chopped a ball @ 10.11
Bot - 3 Bounced a player @ 10.33
blu Took a bounce @ 10.33
blu Chopped a ball @ 11.88
Bot - 4 Swabbed @ 13.09
Bot - 3 Was eliminated @ 13.36
blu Got a kill @ 13.36
blu Hit a bonus bounce @ 13.38
Bot - 3 Got bonus bounced @ 13.38
Round Ended @ 13.78

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 156.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
blu Got 3 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
Anon-5508 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 87.2 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 2.00
blu Got a kill @ 2.00
Bot - 1 Got a kill @ 2.29
blu Was eliminated @ 2.29
Bot - 1 Got the trade @ 2.29
blu Traded out @ 2.29
blu Took over bot @ 4.35
Bot - 2 Chopped a ball @ 7.56
blu Got a kill @ 8.39
Anon-5508 Was eliminated @ 8.39
blu Hit a bonus ball @ 8.47
Anon-5508 Got bonus balled @ 8.47
blu Got a kill @ 12.88
Bot - 3 Was eliminated @ 12.88
blu Hit a bonus ball @ 13.03
Bot - 3 Got bonus balled @ 13.03
Round Ended @ 13.18

Round #3 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
blu Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.
Anon-5508 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 118.3 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.89
Anon-5508 Was eliminated @ 1.89
Anon-5508 Took over bot @ 6.11
blu Got a kill @ 9.20
Anon-5508 Was eliminated @ 9.20
blu Hit a bonus ball @ 9.22
Anon-5508 Got bonus balled @ 9.22
Bot - 3 Was eliminated @ 10.62
blu Got a kill @ 10.62
Round Ended @ 11.04

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback