2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 1 3 0 3 N/A 0
#2 30 CaptNET 1 3 0.3 Un-ranked 9
#3 0 C4RLLLL 0 1 0 Un-ranked 2
Campaign

2D Paintball Match Log #341647 (05-11-2019 @ 09:02pm)

Round #1 Recap Round length: 0:32 / Team Red Scored

C4RLLLL Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
CaptNET Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 40.7 ft.
C4RLLLL Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

C4RLLLL Was eliminated @ 32.07
CaptNET Got a kill @ 32.07
Round Ended @ 32.49

Round #2 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
CaptNET Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 19.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 4.56
CaptNET Was eliminated @ 4.56
Bot - 1 Hit a bonus ball @ 4.63
CaptNET Got bonus balled @ 4.63
Bot - 1 Hit a bonus ball @ 4.71
CaptNET Got bonus balled @ 4.71
Round Ended @ 4.78

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
CaptNET Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

CaptNET Was eliminated @ 11.98
Bot - 1 Got a kill @ 11.98
Bot - 1 Hit a bonus ball @ 12.17
CaptNET Got bonus balled @ 12.17
Round Ended @ 12.30

Round #4 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
CaptNET Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Bot - 1 Got a kill @ 3.22
CaptNET Was eliminated @ 3.22
Round Ended @ 3.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback