2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 133 YoungACE 5 1 5 Un-ranked 5
#2 101 YoungAlpha 2 0 2 Un-ranked 4
#3 75 Bot - 2 2 0 2 N/A 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 haydenhhh 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #340881 (05-10-2019 @ 11:19am)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
YoungACE Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 208.1 ft.
haydenhhh Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
YoungAlpha Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 204 ft.

Round #1 Event log

Bot - 2 Got a kill @ 6.51
Bot - 3 Was eliminated @ 6.51
Bot - 1 Was eliminated @ 11.33
YoungACE Got a kill @ 11.33
Bot - 1 Got bonus balled @ 11.44
YoungACE Hit a bonus ball @ 11.44
Bot - 2 Got a kill @ 14.01
haydenhhh Was eliminated @ 14.01
Round Ended @ 14.45

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 1 Ran 187.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
YoungACE Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
haydenhhh Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
YoungAlpha Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 3.12
haydenhhh Was eliminated @ 8.42
YoungAlpha Got a kill @ 8.42
Bot - 1 Swabbed @ 9.29
Bot - 3 Was eliminated @ 12.11
YoungAlpha Got a kill @ 12.11
Bot - 3 Got bonus balled @ 12.21
YoungAlpha Hit a bonus ball @ 12.21
Bot - 1 Was eliminated @ 12.83
YoungACE Got a kill @ 12.83
Bot - 1 Got bonus balled @ 12.91
YoungACE Hit a bonus ball @ 12.91
Bot - 1 Got bonus balled @ 13.03
YoungACE Hit a bonus ball @ 13.03
Round Ended @ 13.08

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 201.9 ft.
YoungACE Got 3 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 288.4 ft.
haydenhhh Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
YoungAlpha Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 3.39
YoungACE Was eliminated @ 3.39
YoungACE Took over bot @ 5.07
Bot - 1 Was eliminated @ 11.50
YoungACE Got a kill @ 11.50
YoungACE Got a kill @ 12.02
haydenhhh Was eliminated @ 12.02
Bot - 3 Was eliminated @ 14.78
YoungACE Got a kill @ 14.78
Bot - 3 Got bonus balled @ 15.03
YoungACE Hit a bonus ball @ 15.03
Bot - 3 Got bonus balled @ 15.03
YoungACE Hit a bonus ball @ 15.03
Round Ended @ 15.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback