2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Bot - 2 5 2 2.5 N/A 0
#2 81 Bot - 1 2 2 1 N/A 0
#3 70 astupidalpaca 4 4 1 Un-ranked 7
#4 70 deathsniper01 3 2 1.5 Un-ranked 3
#5 41 Bot - 4 1 0 1 N/A 0
#6 20 REYREY33 2 7 0.2 Un-ranked 1
#7 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #340018 (05-09-2019 @ 08:23am)

Round #1 Recap Round length: 0:40 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 214.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 260.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 217.6 ft.
astupidalpaca Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
REYREY33 Got 0 kills Took 3 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 217.4 ft.

Round #1 Event log

Bot - 1 Bounced a player @ 3.60
REYREY33 Took a bounce @ 3.60
REYREY33 Was eliminated @ 3.61
Bot - 1 Got a kill @ 3.61
Bot - 1 Hit a bonus ball @ 3.75
REYREY33 Got bonus balled @ 3.75
REYREY33 Took over bot @ 6.59
Bot - 4 Bounced a player @ 15.57
REYREY33 Took a bounce @ 15.57
Bot - 2 Got a kill @ 15.89
REYREY33 Was eliminated @ 15.89
Bot - 2 Hit a bonus ball @ 16.01
REYREY33 Got bonus balled @ 16.01
Bot - 2 Hit a bonus bounce @ 16.14
REYREY33 Got bonus bounced @ 16.14
astupidalpaca Was eliminated @ 39.90
Bot - 4 Got a kill @ 39.90
astupidalpaca Got bonus balled @ 40.03
Bot - 4 Hit a bonus ball @ 40.03
Round Ended @ 40.18

Round #2 Recap Round length: 0:25 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 1 Ran 196 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 171.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
astupidalpaca Got 3 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 2 Swabs 0 Ran 314.9 ft.
deathsniper01 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 1 Swabs 0 Ran 132.3 ft.
REYREY33 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 227.2 ft.

Round #2 Event log

astupidalpaca Chopped a ball @ 1.15
astupidalpaca Chopped a ball @ 3.58
deathsniper01 Got a kill @ 4.49
astupidalpaca Was eliminated @ 4.49
deathsniper01 Chopped a ball @ 5.15
astupidalpaca Took over bot @ 6.94
REYREY33 Was eliminated @ 9.13
Bot - 1 Got a kill @ 9.13
REYREY33 Got bonus balled @ 9.52
Bot - 2 Hit a bonus ball @ 9.52
deathsniper01 Was eliminated @ 9.90
astupidalpaca Got a kill @ 9.90
Bot - 1 Chopped a ball @ 13.62
Bot - 2 Chopped a ball @ 15.41
astupidalpaca Got a kill @ 21.12
Bot - 2 Was eliminated @ 21.12
astupidalpaca Hit a bonus ball @ 21.20
Bot - 2 Got bonus balled @ 21.20
Bot - 1 Swabbed @ 22.47
astupidalpaca Got a kill @ 25.64
Bot - 1 Was eliminated @ 25.64
astupidalpaca Hit a bonus ball @ 25.71
Bot - 1 Got bonus balled @ 25.71
Round Ended @ 25.90

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
astupidalpaca Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 194.4 ft.
deathsniper01 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 68.3 ft.
REYREY33 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 272.4 ft.

Round #3 Event log

REYREY33 Was eliminated @ 4.10
Bot - 2 Got a kill @ 4.10
Bot - 2 Hit a bonus ball @ 4.24
REYREY33 Got bonus balled @ 4.24
Bot - 2 Got a kill @ 6.11
astupidalpaca Was eliminated @ 6.11
Bot - 2 Was eliminated @ 6.37
astupidalpaca Got a kill @ 6.37
Bot - 2 Traded out @ 6.37
astupidalpaca Got the trade @ 6.37
REYREY33 Took over bot @ 7.41
REYREY33 Was eliminated @ 16.88
deathsniper01 Got a kill @ 16.88
REYREY33 Got a kill @ 16.95
Bot - 1 Was eliminated @ 16.95
REYREY33 Hit a bonus ball @ 17.18
Bot - 1 Got bonus balled @ 17.18
Round Ended @ 17.30

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 145.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
astupidalpaca Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 181.3 ft.
deathsniper01 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 192.5 ft.
REYREY33 Got 1 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 220.5 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 2.07
Bot - 2 Got a kill @ 5.16
REYREY33 Was eliminated @ 5.16
Bot - 2 Got a kill @ 5.93
astupidalpaca Was eliminated @ 5.93
Bot - 2 Swabbed @ 7.52
REYREY33 Took over bot @ 7.86
deathsniper01 Bounced a player @ 8.33
REYREY33 Took a bounce @ 8.33
deathsniper01 Was eliminated @ 9.82
REYREY33 Got a kill @ 9.82
deathsniper01 Got a kill @ 10.14
REYREY33 Was eliminated @ 10.14
deathsniper01 Got the trade @ 10.14
REYREY33 Traded out @ 10.14
Round Ended @ 10.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback