2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 133 PIKE5 4 0 4 Un-ranked 10
#2 105 Bot - 3 3 0 3 N/A 0
#3 100 Bot - 1 2 0 2 N/A 0
#4 0 Bot - 2 0 2 0 N/A 0
#5 0 Bot - 4 0 3 0 N/A 0
#6 0 Poppa-savaaaggge 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #339479 (05-08-2019 @ 12:34pm)

Round #1 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 1 Ran 265.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
PIKE5 Got 1 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 1 Swabs 1 Ran 183.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 211.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
Poppa-savaaaggge Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 255.3 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.00
Bot - 4 Was eliminated @ 2.00
Bot - 1 Chopped a ball @ 2.10
Bot - 1 Swabbed @ 8.12
Poppa-savaaaggge Chopped a ball @ 9.93
Bot - 1 Got a kill @ 11.38
Poppa-savaaaggge Was eliminated @ 11.38
Poppa-savaaaggge Took over bot @ 14.13
PIKE5 Chopped a ball @ 16.43
PIKE5 Swabbed @ 17.57
PIKE5 Got a kill @ 33.49
Poppa-savaaaggge Was eliminated @ 33.49
Round Ended @ 33.92

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 118.1 ft.
PIKE5 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 182.2 ft.
Poppa-savaaaggge Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 262.9 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.25
Bot - 3 Got a kill @ 2.25
PIKE5 Bounced a player @ 13.04
Poppa-savaaaggge Took a bounce @ 13.04
PIKE5 Got a kill @ 13.05
Poppa-savaaaggge Was eliminated @ 13.05
PIKE5 Hit a bonus ball @ 13.12
Poppa-savaaaggge Got bonus balled @ 13.12
Bot - 4 Was eliminated @ 15.04
Bot - 3 Got a kill @ 15.04
Round Ended @ 15.47

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 181.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
PIKE5 Got 2 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 99.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 215.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Poppa-savaaaggge Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 107.4 ft.

Round #3 Event log

Bot - 3 Took a bounce @ 4.24
Bot - 4 Bounced a player @ 4.24
PIKE5 Bounced a player @ 9.35
Bot - 4 Took a bounce @ 9.35
PIKE5 Got a kill @ 9.58
Bot - 4 Was eliminated @ 9.58
PIKE5 Hit a bonus ball @ 9.69
Bot - 4 Got bonus balled @ 9.69
Bot - 4 Got bonus balled @ 9.74
PIKE5 Hit a bonus ball @ 9.74
Bot - 2 Was eliminated @ 9.99
Bot - 3 Got a kill @ 9.99
Bot - 1 Chopped a ball @ 12.63
Poppa-savaaaggge Was eliminated @ 16.08
PIKE5 Got a kill @ 16.08
Round Ended @ 16.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback