2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Microdrop 5 1 5 Un-ranked 17
#2 86 Bot - 4 1 0 1 N/A 0
#3 55 Bot - 2 3 1 3 N/A 0
#4 13 Beuth 1 2 0.5 Un-ranked 2
#5 10 Bot - 3 1 2 0.5 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #338165 (05-05-2019 @ 09:42pm)

Round #1 Recap Round length: 0:34 / Team Blue Scored

Beuth Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 207.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 206.5 ft.
Microdrop Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 95.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 219.3 ft.

Round #1 Event log

Microdrop Chopped a ball @ 0.69
Bot - 1 Was eliminated @ 7.88
Bot - 2 Got a kill @ 7.88
Beuth Got a kill @ 22.28
Microdrop Was eliminated @ 22.28
Microdrop Got a kill @ 22.62
Beuth Was eliminated @ 22.62
Beuth Traded out @ 22.62
Microdrop Got the trade @ 22.62
Bot - 2 Chopped a ball @ 22.82
Microdrop Took over bot @ 24.44
Beuth Took over bot @ 24.70
Microdrop Got a kill @ 33.92
Beuth Was eliminated @ 33.92
Microdrop Hit a bonus ball @ 33.99
Beuth Got bonus balled @ 33.99
Round Ended @ 34.17

Round #2 Recap Round length: 0:09 / Team Blue Scored

Beuth Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 1 Ran 156.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Microdrop Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 101.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 105.2 ft.

Round #2 Event log

Bot - 5 Took over bot @ 1.59
Bot - 1 Chopped a ball @ 2.84
Microdrop Got a kill @ 6.44
Bot - 5 Was eliminated @ 6.44
Microdrop Hit a bonus ball @ 6.71
Bot - 5 Got bonus balled @ 6.71
Bot - 2 Got a kill @ 7.15
Bot - 3 Was eliminated @ 7.15
Bot - 1 Swabbed @ 8.30
Bot - 1 Was eliminated @ 8.86
Bot - 2 Got a kill @ 8.86
Round Ended @ 9.28

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 124.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Microdrop Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 76.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 171.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.

Round #3 Event log

Microdrop Got a kill @ 1.03
Bot - 5 Was eliminated @ 1.03
Microdrop Hit a bonus ball @ 1.10
Bot - 5 Got bonus balled @ 1.10
Bot - 2 Was eliminated @ 2.05
Bot - 3 Got a kill @ 2.05
Bot - 1 Was eliminated @ 9.87
Microdrop Got a kill @ 9.87
Bot - 3 Was eliminated @ 11.77
Bot - 4 Got a kill @ 11.77
Bot - 3 Got bonus balled @ 11.90
Bot - 4 Hit a bonus ball @ 11.90
Round Ended @ 12.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback