2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 TMillzz 7 1 7 Un-ranked 3
#2 80 Bot - 2 3 2 1.5 N/A 0
#3 40 Bot - 3 1 3 0.3 N/A 0
#4 37 Bot - 4 1 2 0.5 N/A 0
#5 30 Bot - 1 3 4 0.7 N/A 0
#6 25 GG41405 0 0 0 Un-ranked 2
#7 10 Bot - 5 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #337936 (05-05-2019 @ 10:18am)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 197 ft.
TMillzz Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 201.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 187.3 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 0 Ran 187.1 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.50
Bot - 3 Was eliminated @ 1.50
Bot - 1 Was eliminated @ 2.66
Bot - 4 Got a kill @ 2.66
Bot - 1 Got bonus balled @ 2.76
Bot - 4 Hit a bonus ball @ 2.76
Bot - 5 Chopped a ball @ 9.07
TMillzz Bounced a player @ 21.19
Bot - 5 Took a bounce @ 21.19
TMillzz Got a kill @ 21.20
Bot - 5 Was eliminated @ 21.20
TMillzz Hit a bonus ball @ 21.27
Bot - 5 Got bonus balled @ 21.27
Round Ended @ 21.46

Round #2 Recap Round length: 0:41 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 1 Swabs 1 Ran 194.6 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 161 shots Reloads 0 Chops 0 Swabs 0 Ran 220.3 ft.
TMillzz Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 345.5 ft.
Bot - 3 Got 0 kills Took 2 bounces Fired 161 shots Reloads 0 Chops 2 Swabs 1 Ran 235.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 0.76
Bot - 2 Got a kill @ 0.76
Bot - 5 Got bonus balled @ 1.00
Bot - 4 Hit a bonus ball @ 1.00
Bot - 2 Bounced a player @ 2.87
Bot - 3 Took a bounce @ 2.87
Bot - 1 Got a kill @ 13.43
Bot - 4 Was eliminated @ 13.43
Bot - 1 Chopped a ball @ 17.32
Bot - 3 Chopped a ball @ 18.64
Bot - 3 Chopped a ball @ 18.91
Bot - 1 Swabbed @ 21.95
Bot - 3 Swabbed @ 23.83
Bot - 1 Was eliminated @ 30.41
TMillzz Got a kill @ 30.41
TMillzz Hit a bonus ball @ 30.48
Bot - 1 Got bonus balled @ 30.48
Bot - 3 Took a bounce @ 32.50
Bot - 2 Bounced a player @ 32.50
Bot - 3 Bounced a player @ 39.11
Bot - 2 Took a bounce @ 39.11
TMillzz Got a kill @ 41.09
Bot - 3 Was eliminated @ 41.09
Bot - 3 Got bonus balled @ 41.27
TMillzz Hit a bonus ball @ 41.27
TMillzz Hit a bonus ball @ 41.37
Bot - 3 Got bonus balled @ 41.37
Round Ended @ 41.40

Round #3 Recap Round length: 1:01 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 292.9 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.
TMillzz Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 1 Ran 378.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 1 Swabs 1 Ran 321.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 344.1 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 2.87
Bot - 1 Got a kill @ 4.03
Bot - 4 Was eliminated @ 4.03
TMillzz Chopped a ball @ 7.21
Bot - 5 Bounced a player @ 8.25
Bot - 2 Took a bounce @ 8.25
Bot - 5 Bounced a player @ 8.51
Bot - 2 Took a bounce @ 8.51
Bot - 5 Got a kill @ 8.63
Bot - 2 Was eliminated @ 8.63
Bot - 3 Swabbed @ 8.71
TMillzz Swabbed @ 9.46
TMillzz Bounced a player @ 30.07
Bot - 1 Took a bounce @ 30.07
TMillzz Got a kill @ 52.00
Bot - 1 Was eliminated @ 52.00
Bot - 3 Got a kill @ 61.17
TMillzz Was eliminated @ 61.17
TMillzz Got a kill @ 61.27
Bot - 5 Was eliminated @ 61.27
TMillzz Hit a bonus ball @ 61.37
Bot - 5 Got bonus balled @ 61.37
Round Ended @ 61.61

Round #4 Recap Round length: 0:23 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 202.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
TMillzz Got 2 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 1 Swabs 1 Ran 190.8 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 173.1 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 124.6 ft.
GG41405 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 107.7 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 1.41
Bot - 1 Got a kill @ 2.93
Bot - 2 Was eliminated @ 2.93
Bot - 5 Took a bounce @ 2.96
Bot - 2 Bounced a player @ 2.96
Bot - 5 Was eliminated @ 3.25
Bot - 2 Got a kill @ 3.25
Bot - 1 Swabbed @ 7.01
Bot - 3 Chopped a ball @ 7.56
TMillzz Chopped a ball @ 7.98
TMillzz Swabbed @ 12.49
Bot - 3 Took a bounce @ 15.69
TMillzz Bounced a player @ 15.69
TMillzz Got a kill @ 15.73
Bot - 3 Was eliminated @ 15.73
Bot - 1 Took a bounce @ 22.53
TMillzz Bounced a player @ 22.53
Bot - 1 Was eliminated @ 22.81
TMillzz Got a kill @ 22.81
Round Ended @ 23.23

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback