2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 156 boblong 7 3 2.3 Un-ranked 10
#2 113 baracuda 4 3 1.3 Un-ranked 1
#3 101 Luna 5 4 1.2 Un-ranked 56
#4 95 ZeR47 3 3 1 Un-ranked 3
#5 81 Spyware 2 3 0.6 Un-ranked 1
#6 0 Practix 0 5 0 Un-ranked 38
Campaign

2D Paintball Match Log #336143 (05-01-2019 @ 06:01pm)

Round #1 Recap Round length: 0:22 / Team Blue Scored

boblong Got 1 kills Took 0 bounces Fired 160 shots Reloads 1 Chops 1 Swabs 0 Ran 145.5 ft.
baracuda Got 2 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
ZeR47 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 1 Swabs 1 Ran 171.8 ft.
Spyware Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 69 ft.
Luna Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 99.7 ft.
Practix Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 71.2 ft.

Round #1 Event log

Practix Was eliminated @ 0.90
Spyware Got a kill @ 0.90
Practix Got bonus balled @ 0.90
Spyware Hit a bonus ball @ 0.90
boblong Chopped a ball @ 3.38
Spyware Chopped a ball @ 4.46
ZeR47 Chopped a ball @ 5.80
Spyware Was eliminated @ 6.65
Luna Got a kill @ 6.65
ZeR47 Swabbed @ 7.68
boblong Reloaded @ 15.51
boblong Got a kill @ 18.26
Luna Was eliminated @ 18.26
baracuda Got a kill @ 21.56
boblong Was eliminated @ 21.56
ZeR47 Was eliminated @ 22.59
baracuda Got a kill @ 22.59
baracuda Hit a bonus ball @ 22.71
ZeR47 Got bonus balled @ 22.71
Round Ended @ 22.88

Round #2 Recap Round length: 0:23 / Team Blue Scored

boblong Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 20.8 ft.
baracuda Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 92.7 ft.
ZeR47 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Spyware Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
Luna Got 3 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 93.6 ft.
Practix Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.

Round #2 Event log

boblong Was eliminated @ 0.72
Luna Got a kill @ 0.72
baracuda Was eliminated @ 3.20
Spyware Got a kill @ 3.20
ZeR47 Was eliminated @ 7.80
Luna Got a kill @ 7.80
ZeR47 Got a kill @ 8.14
Practix Was eliminated @ 8.14
Spyware Was eliminated @ 22.63
Luna Got a kill @ 22.63
Round Ended @ 23.06

Round #3 Recap Round length: 0:12 / Team Red Scored

boblong Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 67.6 ft.
baracuda Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 39.2 ft.
ZeR47 Got 2 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 1 Swabs 1 Ran 115.1 ft.
Spyware Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 101.2 ft.
Luna Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 72.9 ft.
Practix Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 55.4 ft.

Round #3 Event log

baracuda Was eliminated @ 0.76
ZeR47 Got a kill @ 0.76
boblong Got a kill @ 3.25
Practix Was eliminated @ 3.25
ZeR47 Chopped a ball @ 4.23
Luna Chopped a ball @ 6.44
ZeR47 Swabbed @ 7.57
Luna Swabbed @ 7.88
ZeR47 Got a kill @ 12.21
Luna Was eliminated @ 12.21
Round Ended @ 12.64

Round #4 Recap Round length: 0:07 / Team Red Scored

boblong Got 3 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 58.6 ft.
baracuda Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 24 ft.
ZeR47 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 57.4 ft.
Spyware Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 71.3 ft.
Luna Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 35.2 ft.
Practix Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 1 ft.

Round #4 Event log

Luna Chopped a ball @ 1.13
ZeR47 Chopped a ball @ 3.46
boblong Got a kill @ 4.14
Practix Was eliminated @ 4.14
boblong Got a kill @ 4.19
baracuda Was eliminated @ 4.19
boblong Got a kill @ 6.95
Luna Was eliminated @ 6.95
Round Ended @ 7.38

Round #5 Recap Round length: 0:18 / Team Blue Scored

boblong Got 2 kills Took 0 bounces Fired 160 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.
baracuda Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 97 ft.
ZeR47 Got 0 kills Took 1 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 78.7 ft.
Spyware Got 0 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 63.2 ft.
Luna Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Practix Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 95 ft.

Round #5 Event log

ZeR47 Took a bounce @ 7.40
baracuda Bounced a player @ 7.40
ZeR47 Was eliminated @ 7.57
baracuda Got a kill @ 7.57
ZeR47 Got bonus balled @ 7.69
baracuda Hit a bonus ball @ 7.69
ZeR47 Got bonus balled @ 7.76
baracuda Hit a bonus ball @ 7.76
boblong Got a kill @ 7.84
Practix Was eliminated @ 7.84
boblong Hit a bonus ball @ 7.93
Practix Got bonus balled @ 7.93
Spyware Was eliminated @ 11.99
Luna Got a kill @ 11.99
Spyware Got bonus balled @ 12.06
Luna Hit a bonus ball @ 12.06
boblong Got a kill @ 17.96
Luna Was eliminated @ 17.96
baracuda Got a kill @ 18.31
boblong Was eliminated @ 18.31
Round Ended @ 18.73

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback