2D Paintball
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D5 - Rookie 3v3

Derp by jbedford
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 LulzyKing 5 1 5 Un-ranked 2
#2 77 Practix 2 1 2 Un-ranked 36
#3 71 Bot - 2 2 1 2 N/A 0
#4 25 Bot - 1 2 3 0.6 N/A 0
#5 15 poopcool123 1 3 0.3 Un-ranked 3
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #336028 (05-01-2019 @ 03:14pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
poopcool123 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 70.4 ft.
Practix Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
LulzyKing Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 94.7 ft.

Round #1 Event log

Bot - 2 Got a kill @ 3.00
Bot - 3 Was eliminated @ 3.00
Bot - 1 Was eliminated @ 3.39
Bot - 2 Got a kill @ 3.39
Bot - 1 Got bonus balled @ 3.49
Bot - 2 Hit a bonus ball @ 3.49
Bot - 1 Got bonus balled @ 3.62
Practix Hit a bonus ball @ 3.62
poopcool123 Got a kill @ 6.77
LulzyKing Was eliminated @ 6.77
poopcool123 Was eliminated @ 7.30
LulzyKing Got a kill @ 7.30
poopcool123 Traded out @ 7.30
LulzyKing Got the trade @ 7.30
Round Ended @ 7.73

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.
poopcool123 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
Practix Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 212.7 ft.
LulzyKing Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 5.13
LulzyKing Got a kill @ 5.13
Bot - 3 Got bonus balled @ 5.33
LulzyKing Hit a bonus ball @ 5.33
Bot - 1 Was eliminated @ 5.55
Practix Got a kill @ 5.55
poopcool123 Was eliminated @ 9.61
Practix Got a kill @ 9.61
Practix Chopped a ball @ 9.72
poopcool123 Got bonus balled @ 9.76
Practix Hit a bonus ball @ 9.76
Round Ended @ 9.91

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 116.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
poopcool123 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 232.1 ft.
Practix Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 115.5 ft.
LulzyKing Got 3 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 1 Swabs 1 Ran 167.4 ft.

Round #3 Event log

Bot - 1 Got a kill @ 0.95
Bot - 2 Was eliminated @ 0.95
Bot - 3 Was eliminated @ 1.58
LulzyKing Got a kill @ 1.58
Bot - 1 Got a kill @ 3.19
Practix Was eliminated @ 3.19
Bot - 1 Was eliminated @ 4.23
LulzyKing Got a kill @ 4.23
LulzyKing Chopped a ball @ 10.78
LulzyKing Swabbed @ 12.35
poopcool123 Was eliminated @ 17.26
LulzyKing Got a kill @ 17.26
Round Ended @ 17.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback