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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 109 nonameoo 7 4 1.7 Un-ranked 1
#2 88 Bot - 2 3 1 3 N/A 0
#3 67 Tindal 3 3 1 Un-ranked 5
#4 46 Bot - 1 2 3 0.6 N/A 0
#5 25 Bot - 4 0 3 0 N/A 0
#6 15 Bot - 3 1 1 1 N/A 0
#7 0 IAN15CoOl 0 2 0 Un-ranked 5
#8 0 Anon-4508 0 0 0 Un-ranked 1
#9 0 Anon-4508 0 1 0 Un-ranked 1
Campaign

2D Paintball Match Log #335877 (05-01-2019 @ 09:56am)

Round #1 Recap Round length: 0:17 / Team Blue Scored

IAN15CoOl Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.3 ft.
Anon-4508 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 89.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 38.3 ft.
Tindal Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 103.1 ft.
nonameoo Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 78.5 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 5.85
Tindal Got a kill @ 5.85
Bot - 2 Got bonus balled @ 6.10
Tindal Hit a bonus ball @ 6.10
Bot - 3 Was eliminated @ 6.98
nonameoo Got a kill @ 6.98
Bot - 3 Got a kill @ 7.51
nonameoo Was eliminated @ 7.51
Bot - 3 Got the trade @ 7.51
nonameoo Traded out @ 7.51
Bot - 4 Took over bot @ 8.19
Bot - 1 Got a kill @ 16.78
Bot - 4 Was eliminated @ 16.78
Round Ended @ 17.20

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4508 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 104.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 166 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Tindal Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
nonameoo Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 36.9 ft.

Round #2 Event log

Anon-4508 Was eliminated @ 3.45
nonameoo Got a kill @ 3.45
nonameoo Was eliminated @ 3.45
Tindal Got a kill @ 3.45
Bot - 1 Hit a bonus ball @ 3.68
nonameoo Got bonus balled @ 3.68
Bot - 2 Got a kill @ 5.61
Bot - 1 Was eliminated @ 5.61
Bot - 2 Hit a bonus ball @ 5.74
Bot - 1 Got bonus balled @ 5.74
Bot - 1 Got bonus balled @ 5.84
Bot - 2 Hit a bonus ball @ 5.84
Bot - 3 Took over bot @ 7.01
Bot - 2 Got a kill @ 7.68
Tindal Was eliminated @ 7.68
Bot - 4 Hit a bonus ball @ 7.97
Tindal Got bonus balled @ 7.97
Round Ended @ 8.05

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 208.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Tindal Got 1 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 80.6 ft.
nonameoo Got 2 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 205.3 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 3.30
Bot - 2 Got a kill @ 3.30
Bot - 1 Got bonus balled @ 3.45
Bot - 2 Hit a bonus ball @ 3.45
Bot - 1 Got bonus balled @ 3.45
Bot - 4 Hit a bonus ball @ 3.45
Bot - 1 Got a kill @ 3.48
Bot - 4 Was eliminated @ 3.48
Bot - 3 Was eliminated @ 3.80
nonameoo Got a kill @ 3.80
Tindal Got a kill @ 22.71
nonameoo Was eliminated @ 22.71
Tindal Hit a bonus ball @ 22.77
nonameoo Got bonus balled @ 22.77
Tindal Was eliminated @ 23.27
nonameoo Got a kill @ 23.27
Tindal Traded out @ 23.27
nonameoo Got the trade @ 23.27
Round Ended @ 23.69

Round #4 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Tindal Got 0 kills Took 1 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 47.1 ft.
nonameoo Got 3 kills Took 2 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 169.9 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 2.06
Bot - 3 Got a kill @ 2.06
Bot - 4 Got bonus balled @ 2.19
Bot - 3 Hit a bonus ball @ 2.19
Bot - 1 Was eliminated @ 2.77
nonameoo Got a kill @ 2.77
Bot - 1 Got bonus balled @ 2.85
nonameoo Hit a bonus ball @ 2.85
nonameoo Chopped a ball @ 2.87
Bot - 3 Got a kill @ 6.35
nonameoo Was eliminated @ 6.35
Bot - 3 Was eliminated @ 6.47
nonameoo Got a kill @ 6.47
Bot - 3 Traded out @ 6.47
nonameoo Got the trade @ 6.47
Bot - 3 Hit a bonus ball @ 6.47
nonameoo Got bonus balled @ 6.47
nonameoo Took over bot @ 9.15
Tindal Took a bounce @ 13.77
nonameoo Bounced a player @ 13.77
nonameoo Got a kill @ 13.92
Tindal Was eliminated @ 13.92
Round Ended @ 14.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback