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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 192 boblong 8 1 8 Un-ranked 9
#2 50 Madman21 0 2 0 Un-ranked 1
#3 46 Bot - 1 3 3 1 N/A 0
#4 41 Bot - 3 4 1 4 N/A 0
#5 36 Bot - 2 3 4 0.7 N/A 0
#6 17 Anon-8678 0 7 0 Un-ranked 1
Campaign

2D Paintball Match Log #334501 (04-27-2019 @ 06:11pm)

Round #1 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
boblong Got 1 kills Took 1 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 80 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
Anon-8678 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 78.6 ft.
Madman21 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 107.9 ft.

Round #1 Event log

Anon-8678 Was eliminated @ 1.61
Bot - 2 Got a kill @ 1.61
Bot - 3 Got a kill @ 1.73
Bot - 2 Was eliminated @ 1.73
Madman21 Was eliminated @ 2.86
Bot - 1 Got a kill @ 2.86
Anon-8678 Took over bot @ 3.83
Bot - 1 Took a bounce @ 4.35
boblong Bounced a player @ 4.35
boblong Chopped a ball @ 4.51
Bot - 1 Was eliminated @ 4.51
boblong Got a kill @ 4.51
Bot - 1 Got bonus balled @ 4.51
boblong Hit a bonus ball @ 4.51
Bot - 1 Bounced a player @ 4.59
boblong Took a bounce @ 4.59
boblong Was eliminated @ 4.71
Bot - 1 Got a kill @ 4.71
boblong Traded out @ 4.71
Bot - 1 Got the trade @ 4.71
boblong Got bonus balled @ 4.81
Bot - 1 Hit a bonus ball @ 4.81
Round Ended @ 4.98

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 169 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
boblong Got 3 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 0 Ran 104.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Anon-8678 Got 0 kills Took 2 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 187.1 ft.
Madman21 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 87.5 ft.

Round #2 Event log

Anon-8678 Was eliminated @ 2.63
boblong Got a kill @ 2.63
Bot - 2 Was eliminated @ 2.65
Bot - 3 Got a kill @ 2.65
boblong Hit a bonus ball @ 2.88
Anon-8678 Got bonus balled @ 2.88
boblong Chopped a ball @ 4.57
Anon-8678 Took over bot @ 5.82
boblong Got a kill @ 10.65
Anon-8678 Was eliminated @ 10.65
Madman21 Chopped a ball @ 10.74
Anon-8678 Took over bot @ 13.24
boblong Bounced a player @ 15.53
Anon-8678 Took a bounce @ 15.53
boblong Got a kill @ 16.91
Anon-8678 Was eliminated @ 16.91
boblong Hit a bonus ball @ 17.10
Anon-8678 Got bonus balled @ 17.10
Round Ended @ 17.24

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 183.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
boblong Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 57.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Anon-8678 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 118.1 ft.
Madman21 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 118.9 ft.

Round #3 Event log

Anon-8678 Took a bounce @ 1.50
boblong Bounced a player @ 1.50
Anon-8678 Was eliminated @ 1.52
boblong Got a kill @ 1.52
Anon-8678 Got bonus balled @ 1.57
boblong Hit a bonus ball @ 1.57
Madman21 Was eliminated @ 2.89
Bot - 1 Got a kill @ 2.89
Bot - 1 Was eliminated @ 3.44
Bot - 2 Got a kill @ 3.44
Bot - 2 Was eliminated @ 3.56
Bot - 3 Got a kill @ 3.56
Bot - 2 Hit a bonus ball @ 3.56
Bot - 1 Got bonus balled @ 3.56
Anon-8678 Took over bot @ 5.22
boblong Got a kill @ 9.90
Anon-8678 Was eliminated @ 9.90
Round Ended @ 10.32

Round #4 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
boblong Got 2 kills Took 0 bounces Fired 145 shots Reloads 1 Chops 1 Swabs 0 Ran 161.1 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 147.5 ft.
Anon-8678 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 96.4 ft.
Madman21 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 1 Ran 158.4 ft.

Round #4 Event log

Bot - 3 Chopped a ball @ 1.28
Bot - 1 Was eliminated @ 2.18
boblong Got a kill @ 2.18
Bot - 1 Got bonus balled @ 2.35
boblong Hit a bonus ball @ 2.35
Bot - 2 Got a kill @ 4.88
Bot - 3 Was eliminated @ 4.88
Bot - 2 Hit a bonus bounce @ 4.99
Bot - 3 Got bonus bounced @ 4.99
Bot - 2 Was eliminated @ 5.36
Bot - 2 Traded out @ 5.36
Bot - 3 Got a kill @ 5.36
Bot - 3 Got the trade @ 5.36
Bot - 2 Got bonus balled @ 5.49
Bot - 3 Hit a bonus ball @ 5.49
Madman21 Chopped a ball @ 7.47
boblong Chopped a ball @ 8.60
Anon-8678 Chopped a ball @ 10.28
Madman21 Swabbed @ 10.45
boblong Reloaded @ 13.43
Anon-8678 Was eliminated @ 16.54
boblong Got a kill @ 16.54
boblong Hit a bonus ball @ 16.69
Anon-8678 Got bonus balled @ 16.69
boblong Hit a bonus ball @ 16.77
Anon-8678 Got bonus balled @ 16.77
Round Ended @ 16.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback